Incentive effects of multiple-server queueing networks: the principal-agent perspective
From MaRDI portal
Publication:5406904
Recommendations
- Incentive effects favor nonconsolidating queues in a service system: The principal-agent perspective
- Pricing, routing, and incentive compatibility in multiserver queues
- scientific article; zbMATH DE number 125775
- Optimal service capacity in a multiple-server queueing system: a game theory approach
- Consolidating or non-consolidating queues: a game theoretic queueing model with holding costs
Cites work
- scientific article; zbMATH DE number 1576689 (Why is no real title available?)
- scientific article; zbMATH DE number 638937 (Why is no real title available?)
- A Classified Bibliography of Research on Optimal Design and Control of Queues
- Allocation of service time in a multiserver system
- Control of the service process in a queueing system
- Coordinated supply chain management
- Coordinating supply chains with simple pricing schemes: the role of vendor-managed inventories
- Incentive effects favor nonconsolidating queues in a service system: The principal-agent perspective
- Markov chains: models, algorithms and applications
- Non zero-sum stochastic games in admission, service and routing control in queueing systems
- Optimal Service Speeds in a Competitive Environment
- Retailer- vs. vendor-managed inventory and brand competition
- Server assignment policies for maximizing the steady-state throughput of finite queueing systems
Cited in
(11)- Incentive effects favor nonconsolidating queues in a service system: The principal-agent perspective
- Incentive Efficient Control of a Make-to-Stock Production System
- A higher-order interactive hidden Markov model and its applications
- The Impact of Inspection Cost on Equilibrium, Revenue, and Social Welfare in a Single-Server Queue
- Consolidating or non-consolidating queues: a game theoretic queueing model with holding costs
- The principal-agent problem for service rate event-dependency
- Pooling queues with strategic servers: the effects of customer ownership
- Delay Cost and Incentive Schemes for Multiple Users
- Obtaining fast service in a queueing system via performance-based allocation of demand
- Queuing for expert services
- Minimizing equilibrium expected sojourn time via performance-based mixed threshold demand allocation in a multiple-server queueing environment
This page was built for publication: Incentive effects of multiple-server queueing networks: the principal-agent perspective
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5406904)