Connectivity and equilibrium in random games
DOI10.1214/10-AAP715zbMATH Open1229.91079arXivmath/0703902OpenAlexW3103177970MaRDI QIDQ549865FDOQ549865
Alexandros G. Dimakis, Constantinos Daskalakis, Elchanan Mossel
Publication date: 19 July 2011
Published in: The Annals of Applied Probability (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/math/0703902
Random graphs (graph-theoretic aspects) (05C80) Games on graphs (graph-theoretic aspects) (05C57) Phase transitions (general) in equilibrium statistical mechanics (82B26) Games involving graphs (91A43)
Cites Work
- Bounding the inefficiency of equilibria in nonatomic congestion games
- Title not available (Why is that?)
- Selfish Routing in Capacitated Networks
- Two moments suffice for Poisson approximations: The Chen-Stein method
- How bad is selfish routing?
- The probabilistic method. With an appendix on the life and work of Paul Erdลs.
- The Price of Stability for Network Design with Fair Cost Allocation
- Title not available (Why is that?)
- Hypertree decompositions and tractable queries
- On the Desirability of Acyclic Database Schemes
- Stackelberg Scheduling Strategies
- Sharp thresholds of graph properties, and the $k$-sat problem
- On the number of pure strategy Nash equilibria in random games
- A note on the probability of \(k\) pure Nash equilibria in matrix games
- Limiting distributions of the number of pure strategy Nash equilibria in \(n\)-person games
- Evolutionarily stable strategies of random games, and the vertices of random polygons
- Probability of a pure equilibrium point in n-person games
- Selfish traffic allocation for server farms
- Title not available (Why is that?)
- The price of anarchy is independent of the network topology
- The threshold for random k-SAT is 2 k (ln 2 - O(k))
- Title not available (Why is that?)
- The probability of an equilibrium point
- On the probability of existence of pure equilibria in matrix games
Cited In (5)
- Pure Nash Equilibria and Best-Response Dynamics in Random Games
- Rock-scissors-paper game on regular small-world networks
- The probability of nontrivial common knowledge
- Best-response dynamics, playing sequences, and convergence to equilibrium in random games
- Hitting a path: a generalization of weighted connectivity via game theory
Recommendations
- Pure Nash Equilibria and Best-Response Dynamics in Random Games ๐ ๐
- A note on the probability of \(k\) pure Nash equilibria in matrix games ๐ ๐
- On the number of pure strategy Nash equilibria in random games ๐ ๐
- On the prabability of existence of pure equilibria in matrix games ๐ ๐
- The number of pure Nash equilibria in a random game with nondecreasing best responses ๐ ๐
This page was built for publication: Connectivity and equilibrium in random games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q549865)