Safe navigation in adversarial environments
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Publication:723641
DOI10.1007/S10472-018-9591-0zbMATH Open1448.68434OpenAlexW2808655336WikidataQ129691289 ScholiaQ129691289MaRDI QIDQ723641FDOQ723641
Authors: Ofri Keidar, Noa Agmon
Publication date: 24 July 2018
Published in: Annals of Mathematics and Artificial Intelligence (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s10472-018-9591-0
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Applications of game theory (91A80) Artificial intelligence for robotics (68T40) Positional games (pursuit and evasion, etc.) (91A24)
Cites Work
- On Choosing and Bounding Probability Metrics
- Random walks on graphs
- Title not available (Why is that?)
- Vertex-to-vertex pursuit in a graph
- Multiagent Systems
- Randomized Pursuit-Evasion in Graphs
- The complexity of computing a Nash equilibrium
- Markov perfect equilibrium. I: Observable actions
- A game of cops and robbers
- An annotated bibliography on guaranteed graph searching
- Markov Chains
- Concurrent reachability games
- On Search Games That Include Ambush
- Robot motion planning with uncertainty in control and sensing
- Searching and sweeping graphs: a brief survey
- Solution of David Gale's lion and man problem
- Title not available (Why is that?)
- Visibility graphs, dismantlability, and the cops and robbers game
- Zero-Visibility Cops and Robber Game on a Graph
- The expected hitting times for finite Markov chains
Cited In (1)
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