Games, goals, and bounded rationality
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Publication:800236
DOI10.1007/BF00160981zbMATH Open0549.90098MaRDI QIDQ800236FDOQ800236
Authors: Leigh Tesfatsion
Publication date: 1984
Published in: Theory and Decision (Search for Journal in Brave)
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bounded rationalitypure strategy Nash equilibriumbargaining solutionscomplete contingency plansdisconnected player choice setsflexible information requirementsn-person gamepolicy games
Cites Work
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- Two-Person Cooperative Games
- Cooperative games with coalition structures
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- Note on noncooperative convex games
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- Pure strategy Nash equilibrium points and the Lefschetz fixed point theorem
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- A dual approach to Bayesian inference and adaptive control
- A conditional expected utility model for myopic decision makers
- A new approach to filtering and adaptive control
- Direct Updating of Intertemporal Criterion Functions for a Class of Adaptive Control Problems
Cited In (13)
- Variable-frame level-\(n\) theory
- Sum-of-squares for bounded rationality
- Modelling equilibrium play as governed by analogy and limited foresight
- Title not available (Why is that?)
- Games suggest how to define rational behavior. Surprising aspects of interactive decision theory
- Farsighted rationality in hedonic games
- What information theory says about bounded rational best response
- Optimal substructure of set-valued solutions of normal-form games and coordination
- A bounded-rationality approach to the study of noncooperative games
- Determination of rational strategies for players in two-target games
- Goal programming to model human decision making in ultimatum games
- Information set generalized multi-objective games based on bounded rationality
- n-person ‘soft’ games
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