A model of cultural evolution in the context of strategic conflict

From MaRDI portal
Publication:826032

DOI10.3934/KRM.2021014zbMATH Open1492.91239arXiv2006.01265OpenAlexW3137377119MaRDI QIDQ826032FDOQ826032


Authors: Mikhail Perepelitsa Edit this on Wikidata


Publication date: 18 December 2021

Published in: Kinetic and Related Models (Search for Journal in Brave)

Abstract: We consider a model of cultural evolution for a strategy selection in a population of individuals who interact in a game theoretic framework. The evolution combines individual learning of the environment (population strategy profile), reproduction, proportional to the success of the acquired knowledge, and social transmission of the knowledge to the next generation. A mean-field type equation is derived that describes the dynamics of the distribution of cultural traits, in terms of the rate of learning, the reproduction rate and population size. We establish global well-posedness of the initial-boundary value problem for this equation and give several examples that illustrate the process of the cultural evolution for some classical games.


Full work available at URL: https://arxiv.org/abs/2006.01265




Recommendations




Cites Work


Cited In (6)





This page was built for publication: A model of cultural evolution in the context of strategic conflict

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q826032)