A model of cultural evolution in the context of strategic conflict
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Publication:826032
Abstract: We consider a model of cultural evolution for a strategy selection in a population of individuals who interact in a game theoretic framework. The evolution combines individual learning of the environment (population strategy profile), reproduction, proportional to the success of the acquired knowledge, and social transmission of the knowledge to the next generation. A mean-field type equation is derived that describes the dynamics of the distribution of cultural traits, in terms of the rate of learning, the reproduction rate and population size. We establish global well-posedness of the initial-boundary value problem for this equation and give several examples that illustrate the process of the cultural evolution for some classical games.
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- Cultural evolution in a population of heterogeneous agents
- An evolutionary game-theoretic model for ethno-religious conflicts between two groups
- The asymmetric hawk-dove game with costs measured as time lost
- Convergence of knowledge in a stochastic cultural evolution model with population structure, social learning and credibility biases
- A model for the evolutionary diversification of religions
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