The least square values and the Shapley value for cooperative TU games
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Publication:874882
DOI10.1007/BF02579002zbMATH Open1111.90006MaRDI QIDQ874882FDOQ874882
Publication date: 10 April 2007
Published in: Top (Search for Journal in Brave)
inverse problemShapley valuecooperative TU gamesaverage per capita formulaleast square valuespotential basis
Cites Work
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- Potential, Value, and Consistency
- The kernel of a cooperative game
- The family of least square values for transferable utility games
- New mathematical properties of the Banzhaf value
- Allocation processes in cooperative games
Cited In (10)
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- Novel equal division values based on players' excess vectors and their applications to logistics enterprise coalitions
- A stochastic approach to approximate values in cooperative games
- Title not available (Why is that?)
- The least square prenucleolus and the least square nucleolus. Two values for TU games based on the excess vector
- On a family of values for TU-games generalizing the Shapley value
- Shapley value for TU-games with multiple memberships and externalities
- The least square B-nucleolus for fuzzy cooperative games
- Bases and Transforms of Set Functions
- Bases and linear transforms of TU-games and cooperation systems
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