Reinforcement Learning rules in a repeated game
From MaRDI portal
Recommendations
- Learning in games via reinforcement and regularization
- Reactive learning strategies for iterated games
- A reinforcement learning process in extensive form games
- Learning efficient equilibria in repeated games
- Learning to compete, coordinate, and cooperate in repeated games using reinforcement learning
- Bayesian learning in repeated games
- Learning aspiration in repeated games
- Reinforcement learning in population games
- Learning Theory
- Reinforced learning in market games
Cited in
(10)- Limitations of learning in automata-based systems
- Will reasoning improve learning?
- Aspiration-based reinforcement learning in repeated interaction games: An overview
- Which types of learning make a simple game complex?
- When to apply the fifth commandment: the effects of parenting on genetic and learning agents
- EFFECTS OF COMMUNICATION ON GROUP LEARNING RATES IN A MULTI-AGENT ENVIRONMENT
- Nonconvergence to saddle boundary points under perturbed reinforcement learning
- Reinforcement learning: exploration-exploitation dilemma in multi-agent foraging task
- A class of evolutionary models for participation games with negative feedback
- Q-learning agents in a Cournot oligopoly model
This page was built for publication: Reinforcement Learning rules in a repeated game
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5960117)