Learning to compete, coordinate, and cooperate in repeated games using reinforcement learning
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- 10.1162/1532443041827880
Cites work
- scientific article; zbMATH DE number 3854804 (Why is no real title available?)
- scientific article; zbMATH DE number 5485548 (Why is no real title available?)
- scientific article; zbMATH DE number 5543872 (Why is no real title available?)
- scientific article; zbMATH DE number 1233801 (Why is no real title available?)
- scientific article; zbMATH DE number 1306865 (Why is no real title available?)
- 10.1162/153244303765208377
- A multiagent reinforcement learning algorithm with non-linear dynamics
- AWESOME: a general multiagent learning algorithm that converges in self-play and learns a best response against stationary opponents
- Evolutionarily stable strategies and game dynamics
- Evolving aspirations and cooperation
- If multi-agent learning is the answer, what is the question?
- Multiagent learning using a variable learning rate
- No regrets about no-regret
- Regret in the on-line decision problem
- Stochastic Games
- Subjectivity and correlation in randomized strategies
- The Evolution of Conventions
- The bargaining problem
- The evolution of cooperation
- \({\mathcal Q}\)-learning
Cited in
(7)- Learning and sophistication in coordination games
- Learning by similarity-weighted imitation in winner-takes-all games
- Aspiration-based reinforcement learning in repeated interaction games: An overview
- Reinforcement Learning rules in a repeated game
- Learning How to Cooperate: Optimal Play in Repeated Coordination Games
- An adaptive learning model in coordination games
- A distributed algorithm to obtain repeated games equilibria with discounting
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