Reputation-based conditional compassion promotes cooperation in spatial public goods games
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Cites work
- A theory of reciprocity
- Altruism, equity, and reciprocity in a gift-exchange experiment: An encompassing approach.
- Competition of tolerant strategies in the spatial public goods game
- Continuous spatial public goods game with self and peer punishment based on particle swarm optimization
- Dictator game giving: altruism or artefact?
- Dictator game giving: Rules of fairness versus acts of kindness
- Distributional preferences explain individual behavior across games and time
- Diversity of reproduction rate supports cooperation in the prisoner's dilemma game on complex networks
- Effect of reputation-based heterogeneous investment on cooperation in spatial public goods game
- Evolutionary dynamics in the public goods games with switching between punishment and exclusion
- Evolutionary dynamics of cooperation in the public goods game with pool exclusion strategies
- Fairness in simple bargaining experiments
- scientific article; zbMATH DE number 3835792 (Why is no real title available?)
- Is increasing inequality harmful? Experimental evidence
- N‐person Prisoner's Dilemma†
- Promoting cooperation by reputation-driven group formation
- Replicator dynamics of reward \& reputation in public goods games
- Reputation evaluation with tolerance and reputation-dependent imitation on cooperation in spatial public goods game
- Reputation-based investment strategy promotes cooperation in public goods games
- Statistical physics of human cooperation
- Statistical physics of vaccination
- Trust, reciprocity, and social history
- When are efficient and fair assignment mechanisms group strategy-proof?
Cited in
(3)- Effect of fairness-based sympathy and retaliation on cooperation in multi-player dilemma games
- Impact of reputation-based switching strategy between punishment and social exclusion on the evolution of cooperation in the spatial public goods game
- Reputation-dependent social learning on the evolution of cooperation in spatial public goods games
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