The split core for sequencing games
From MaRDI portal
Recommendations
Cited in
(13)- Convex games with an infinite number of players and sequencing situations
- Multiple-machine scheduling with learning effects and cooperative games
- Cost sharing in a job scheduling problem
- ALOHA networks: a game-theoretic approach
- On the convexity of precedence sequencing games
- Operations research games: A survey. (With comments and rejoinder)
- Sequencing situations and games with non-linear cost functions under optimal order consistency
- Competition and cooperation in linear production and sequencing processes
- The stable gain splitting rule for sequencing situations
- Multi-stage sequencing situations
- Shapley value for parallel machine sequencing situation without initial order
- scientific article; zbMATH DE number 764439 (Why is no real title available?)
- Sequencing situations with position-dependent effects under cooperation
This page was built for publication: The split core for sequencing games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q1815579)