Using Temporal Dummy Players in Cost-Sharing Games
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Using Temporal Dummy Players in Cost-Sharing Games
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Cites work
- A class of games possessing pure-strategy Nash equilibria
- Algorithms, games, and the internet
- Congestion games with player-specific payoff functions
- Fast convergence of selfish rerouting
- scientific article; zbMATH DE number 6783389 (Why is no real title available?)
- On the existence of pure Nash equilibria in weighted congestion games
- On the impact of singleton strategies in congestion games
- Potential games
- Stackelberg Routing on Parallel Networks With Horizontal Queues
- Stackelberg Scheduling Strategies
- Stackelberg strategies for atomic congestion games
- The efficiency of best-response dynamics
- The power of one evil secret agent
- The Price of Stability for Network Design with Fair Cost Allocation
- Tight bounds for selfish and greedy load balancing
- Worst-case equilibria
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