Person:453497: Difference between revisions

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Person:453497
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m AuthorDisambiguator moved page Jean-François Raskin to Jean-François Raskin: Duplicate
 
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Latest revision as of 15:50, 9 December 2023

Available identifiers

zbMath Open raskin.jean-francoisDBLP05/4174WikidataQ93947053 ScholiaQ93947053MaRDI QIDQ453497

List of research outcomes





PublicationDate of PublicationType
Rational verification for Nash and subgame-perfect equilibria in graph games2024-12-03Paper
Pareto-rational verification2024-08-13Paper
Strategy synthesis for global window PCTL2024-06-24Paper
The complexity of SPEs in mean-payoff games2024-06-24Paper
Stackelberg-Pareto synthesis2024-04-25Paper
On the Complexity of SPEs in Parity Games2024-04-10Paper
LTL reactive synthesis with a few hints2024-04-05Paper
Subgame-perfect Equilibria in Mean-payoff Games (journal version)2024-01-16Paper
https://portal.mardi4nfdi.de/entity/Q61342712023-08-21Paper
https://portal.mardi4nfdi.de/entity/Q61761002023-08-21Paper
https://portal.mardi4nfdi.de/entity/Q61761022023-08-21Paper
https://portal.mardi4nfdi.de/entity/Q58753742023-02-03Paper
https://portal.mardi4nfdi.de/entity/Q58753822023-02-03Paper
https://portal.mardi4nfdi.de/entity/Q58756672023-02-03Paper
Lifted model checking for relational MDPs2022-11-28Paper
Correction to: ``Reactive synthesis without regret2022-09-26Paper
https://portal.mardi4nfdi.de/entity/Q50892822022-07-18Paper
https://portal.mardi4nfdi.de/entity/Q50893072022-07-18Paper
https://portal.mardi4nfdi.de/entity/Q50797322022-05-28Paper
Active learning of sequential transducers with side information about the domain2022-03-25Paper
Safe learning for near-optimal scheduling2022-03-24Paper
https://portal.mardi4nfdi.de/entity/Q33848752021-12-17Paper
Learning-Based Mean-Payoff Optimization in an Unknown MDP under Omega-Regular Constraints2021-08-04Paper
https://portal.mardi4nfdi.de/entity/Q50094452021-08-04Paper
https://portal.mardi4nfdi.de/entity/Q49948852021-06-22Paper
Constrained existence problem for weak subgame perfect equilibria with \(\omega \)-regular Boolean objectives2021-06-03Paper
A Pattern Logic for Automata with Outputs2021-04-19Paper
On the existence of weak subgame perfect equilibria2021-02-08Paper
Mixing Probabilistic and non-Probabilistic Objectives in Markov Decision Processes2021-01-21Paper
Rational Synthesis Under Imperfect Information2021-01-20Paper
https://portal.mardi4nfdi.de/entity/Q51446422021-01-19Paper
https://portal.mardi4nfdi.de/entity/Q51402632020-12-15Paper
From LTL and Limit-Deterministic Büchi Automata to Deterministic Parity Automata2020-08-05Paper
Threshold Constraints with Guarantees for Parity Objectives in Markov Decision Processes2020-05-27Paper
Admissiblity in Concurrent Games2020-05-27Paper
Admissible Strategies in Timed Games2020-02-24Paper
Partial solvers for generalized parity games2019-10-22Paper
Decidable weighted expressions with Presburger combinators2019-08-30Paper
Looking at mean payoff through foggy windows2018-12-12Paper
A pattern logic for automata with outputs2018-11-22Paper
Minkowski Games2018-10-24Paper
Visibly pushdown transducers2018-09-07Paper
Symbolic Model Checking in Non-Boolean Domains2018-07-20Paper
Mean-payoff games with partial observation2018-06-05Paper
The complexity of admissibility in Omega-regular games2018-04-23Paper
Secure equilibria in weighted games2018-04-23Paper
Multidimensional beyond Worst-Case and Almost-Sure Problems for Mean-Payoff Objectives2018-04-23Paper
https://portal.mardi4nfdi.de/entity/Q46365922018-04-19Paper
https://portal.mardi4nfdi.de/entity/Q46366512018-04-19Paper
On the complexity of heterogeneous multidimensional quantitative games2018-03-21Paper
Percentile queries in multi-dimensional Markov decision processes2018-03-01Paper
Pareto curves of multidimensional mean-payoff games2018-03-01Paper
The Complexity of Rational Synthesis2017-12-19Paper
Decidable weighted expressions with Presburger combinators2017-11-22Paper
Symblicit algorithms for mean-payoff and shortest path in monotonic Markov decision processes2017-10-09Paper
Assume-Admissible Synthesis2017-09-12Paper
Reactive Synthesis Without Regret2017-09-12Paper
https://portal.mardi4nfdi.de/entity/Q53519772017-08-31Paper
Minimizing Regret in Discounted-Sum Games2017-07-19Paper
A classification of symbolic transition systems2017-07-12Paper
Durations and parametric model-checking in timed automata2017-07-12Paper
On the Existence of Weak Subgame Perfect Equilibria2017-05-19Paper
Energy and mean-payoff timed games2017-05-16Paper
Percentile queries in multi-dimensional Markov decision processes2017-05-15Paper
Meet your expectations with guarantees: beyond worst-case synthesis in quantitative games2017-05-12Paper
Doomsday equilibria for omega-regular games2017-05-12Paper
Finite-Valued Weighted Automata.2017-04-25Paper
Quantitative games with interval objectives2017-04-25Paper
Multiple-environment Markov decision processes2017-04-25Paper
Reactive synthesis without regret2017-04-03Paper
Assume-admissible synthesis2017-04-03Paper
Meet Your Expectations With Guarantees: Beyond Worst-Case Synthesis in Quantitative Games2017-03-03Paper
The logic of ``initially and ``next: complete axiomatization and complexity2016-06-16Paper
ω-Petri Nets: Algorithms and Complexity2016-05-11Paper
Non-Zero Sum Games for Reactive Synthesis2016-04-13Paper
Looking at Mean-Payoff Through Foggy Windows2016-01-08Paper
Quantitative Languages Defined by Functional Automata2015-10-29Paper
Mean-Payoff Games with Partial-Observation2015-10-28Paper
Looking at mean-payoff and total-payoff through windows2015-06-01Paper
The complexity of multi-mean-payoff and multi-energy games2015-05-04Paper
Variations on the Stochastic Shortest Path Problem2015-02-04Paper
On regions and zones for event-clock automata2015-01-19Paper
Doomsday equilibria for omega-regular games2015-01-13Paper
Time-Bounded Reachability for Monotonic Hybrid Automata: Complexity and Fixed Points2014-07-08Paper
Looking at Mean-Payoff and Total-Payoff through Windows2014-07-08Paper
Strategy synthesis for multi-dimensional quantitative objectives2014-07-03Paper
https://portal.mardi4nfdi.de/entity/Q28474132013-09-09Paper
Optimal Bounds for Multiweighted and Parametrised Energy Games2013-08-16Paper
Synthesis from LTL Specifications with Mean-Payoff Objectives2013-08-05Paper
ω-Petri Nets2013-06-28Paper
Controllers with Minimal Observation Power (Application to Timed Systems)2012-11-21Paper
Antichains and compositional algorithms for LTL synthesis2012-09-27Paper
Quantitative Languages Defined by Functional Automata2012-09-25Paper
Strategy synthesis for multi-dimensional quantitative objectives2012-09-25Paper
Generalized Mean-payoff and Energy Games2012-08-29Paper
Event Clock Automata: From Theory to Practice2011-10-07Paper
Reachability Problems for Hybrid Automata2011-10-07Paper
Antichain-Based QBF Solving2011-10-07Paper
https://portal.mardi4nfdi.de/entity/Q31725322011-10-05Paper
On Reachability for Hybrid Automata over Bounded Time2011-07-07Paper
Faster algorithms for mean-payoff games2011-05-23Paper
Fixed point guided abstraction refinement for alternating automata2010-10-07Paper
Compositional Algorithms for LTL Synthesis2010-10-04Paper
Lattice-Valued Binary Decision Diagrams2010-10-04Paper
Safraless Procedures for Timed Specifications2010-09-10Paper
Energy and Mean-Payoff Games with Imperfect Information2010-09-03Paper
Iterated Regret Minimization in Game Graphs2010-09-03Paper
Properties of Visibly Pushdown Transducers2010-09-03Paper
Antichain Algorithms for Finite Automata2010-04-27Paper
Realizability of Real-Time Logics2009-12-01Paper
FST TCS 2003: Foundations of Software Technology and Theoretical Computer Science2009-08-06Paper
Fixpoint Guided Abstraction Refinement for Alternating Automata2009-07-09Paper
Robust safety of timed automata2009-07-06Paper
An Antichain Algorithm for LTL Realizability2009-06-30Paper
Automatic Synthesis of Robust and Optimal Controllers – An Industrial Case Study2009-04-30Paper
Antichains for the Automata-Based Approach to Model-Checking2009-04-29Paper
Algorithms for Omega-Regular Games with Imperfect Information2009-03-12Paper
From Many Places to Few: Automatic Abstraction Refinement for Petri Nets2009-03-11Paper
Fixpoint-Guided Abstraction Refinements2009-03-03Paper
https://portal.mardi4nfdi.de/entity/Q36018622009-02-12Paper
EQUIVALENCE OF LABELED MARKOV CHAINS2008-11-24Paper
Visibly Pushdown Transducers2008-08-19Paper
On the Efficient Computation of the Minimal Coverability Set for Petri Nets2008-07-03Paper
Timed Control with Observation Based and Stuttering Invariant Strategies2008-07-03Paper
Antichains: Alternative Algorithms for LTL Satisfiability and Model-Checking2008-04-11Paper
On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game2008-01-04Paper
Minimum-Time Reachability in Timed Games2007-11-28Paper
Algorithms for Omega-Regular Games with Imperfect Information2007-11-15Paper
Real-Time Model-Checking: Parameters everywhere2007-10-11Paper
On the optimal reachability problem of weighted timed automata2007-10-11Paper
Hybrid Systems: Computation and Control2007-09-25Paper
Antichains: A New Algorithm for Checking Universality of Finite Automata2007-09-05Paper
Improved Algorithms for the Automata-Based Approach to Model-Checking2007-09-03Paper
Well-structured languages2007-08-17Paper
Hybrid Systems: Computation and Control2007-05-02Paper
Verification, Model Checking, and Abstract Interpretation2007-02-12Paper
Formal Modeling and Analysis of Timed Systems2006-11-14Paper
Formal Modeling and Analysis of Timed Systems2006-11-14Paper
Model checking restricted sets of timed paths2006-09-13Paper
On model-checking timed automata with stopwatch observers2006-06-09Paper
Computer Aided Verification2006-01-10Paper
FM 2005: Formal Methods2006-01-10Paper
Almost ASAP semantics: from timed models to timed implementations2005-12-13Paper
CONCUR 2004 - Concurrency Theory2005-08-23Paper
Formal Techniques, Modelling and Analysis of Timed and Fault-Tolerant Systems2005-08-19Paper
Formal Techniques, Modelling and Analysis of Timed and Fault-Tolerant Systems2005-08-19Paper
FSTTCS 2004: Foundations of Software Technology and Theoretical Computer Science2005-08-12Paper
https://portal.mardi4nfdi.de/entity/Q47365802004-08-09Paper
https://portal.mardi4nfdi.de/entity/Q44722362004-08-04Paper
https://portal.mardi4nfdi.de/entity/Q44186932003-08-11Paper
https://portal.mardi4nfdi.de/entity/Q47912732003-02-06Paper
https://portal.mardi4nfdi.de/entity/Q45511602002-09-04Paper
Axioms for real-time logics2002-03-03Paper
https://portal.mardi4nfdi.de/entity/Q27220622001-07-11Paper
https://portal.mardi4nfdi.de/entity/Q45189062000-12-03Paper
https://portal.mardi4nfdi.de/entity/Q49533892000-09-18Paper
https://portal.mardi4nfdi.de/entity/Q49396022000-03-20Paper
https://portal.mardi4nfdi.de/entity/Q42519162000-01-12Paper
https://portal.mardi4nfdi.de/entity/Q42555741999-08-17Paper

Research outcomes over time

This page was built for person: Jean-François Raskin