Efficiency and inefficiency of Nash equilibrium for scheduling games on batching-machines with activation cost
From MaRDI portal
Publication:2686108
DOI10.1016/j.tcs.2023.113730OpenAlexW4318973256MaRDI QIDQ2686108
Long Zhang, Min Guo, Jiguo Yu, Dong-lei Du, Yu-Zhong Zhang
Publication date: 24 February 2023
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.tcs.2023.113730
Nash equilibriumprice of anarchyprice of stabilityapproximate Nash equilibriummixed strategy Nash equilibriumbatching-scheduling game
Cites Work
- Cost-sharing scheduling games on restricted unrelated machines
- Inefficiency of equilibria for scheduling game with machine activation costs
- Coordination mechanisms for parallel machine scheduling
- Equilibrium inefficiency in resource buying games with load-dependent costs
- The efficiency of Nash equilibria in the load balancing game with a randomizing scheduler
- Approximate Nash equilibria in anonymous games
- Scheduling games on uniform machines with activation cost
- The shortest first coordination mechanism for a scheduling game with parallel-batching machines
- Efficiency analysis of load balancing games with and without activation costs
- Non-cooperative games
- Optimal Coordination Mechanisms for Unrelated Machine Scheduling
- Conflicting Congestion Effects in Resource Allocation Games
- A Coordination Mechanism for a Scheduling Game with Uniform-Batching Machines
- Pareto-optimal Algorithms for Scheduling Games on Parallel-batching Machines with Activation Cost
- Algorithms, games, and the internet
- Efficient Computation of Approximate Pure Nash Equilibria in Congestion Games
- Selfish Routing in Capacitated Networks
- On the Existence of Pure Nash Equilibria in Weighted Congestion Games
- Unnamed Item
- Unnamed Item