A computational aspect of kinetic depth effect
A method for recovering the rigid structure and three dimensional motion of an object by observing the velocity as well as the position of each point attached to the object in the image plane has been shown. The instantaneous rigidity condition is derived to deal with the velocity field. The assumption of a constant rotational velocity component enabled the solution to the recovery problem from as few as two observed points in three views or from three points in two views to be carried out. The recovery follows immediately after a set of linear equations is solved.
- On the kinetic depth effect
- Inferring 3D structure from image motion: The constraint of Poinsot motion
- Extraction of three-dimensional motion and geometric invariants from range dependent signals
- Inferring 3D structure from three points in rigid motion
- scientific article; zbMATH DE number 59252 (Why is no real title available?)
- scientific article; zbMATH DE number 696781 (Why is no real title available?)
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