Characterization of the Owen set of linear production processes
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In this paper the authors consider the linear production game, a cooperative game corresponding to a linear production process, introduced by Owen. For this game Owen has proposed a method that finds a subset of the core which has been called the Owen set by the authors. In this paper they give an axiomatic characterization of this set. They also study the relationship between the ``shuffle property, one of the axioms introduced by them, and the core of the corresponding linear production game.
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Cites work
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- Cores of exact games. I
- Generalized Network Problems Yielding Totally Balanced Games
- scientific article; zbMATH DE number 3139280 (Why is no real title available?)
- scientific article; zbMATH DE number 4068658 (Why is no real title available?)
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Cited in
(27)- Production-inventory games: A new class of totally balanced combinatorial optimization games
- Lower and upper bounds for linear production games
- Modeling cooperation on a class of distribution problems
- Operations research games: A survey. (With comments and rejoinder)
- Linear transformation of products: Games and economies
- On the core of semi-infinite transportation games with divisible goods
- Avoiding unfairness of \textit{Owen} allocations in linear production processes
- On balancedness of superadditive games and price equilibria in exchange economies
- A characterization of vNM-stable sets for linear production games
- On horizontal cooperation in linear production processes with a supplier that controls a limited resource
- The effect of consolidated periods in heterogeneous lot-sizing games
- Two-sided market situations with existing contracts
- DEA production games
- Pairwise solutions and the core of transportation situations
- Multiple fund investment situations and related games
- A note on the Owen set of linear programming games and Nash equilibria
- On the Owen set of transportation situations
- Computing payoff allocations in the approximate core of linear programming games in a privacy-preserving manner
- A core-allocation for a network restricted linear production game
- The Owen set and the core of semi-infinite linear production situations.
- DEA production games and Owen allocations
- A generalized linear production model: A unifying model
- Stochastic programming, cooperation, and risk exchange
- Dynamic linear programming games with risk-averse players
- Competition and cooperation in linear production and sequencing processes
- Averaged dual solution for linear production games and its characterization
- Production-inventory games and PMAS-games: Characterizations of the Owen point
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