Computational and design aspects in multibody software development
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Recommendations
- Development of a real-time simulation environment
- Object-oriented programming and multibody systems
- Modeling and solution methods for efficient real-time simulation of multibody dynamics
- Development of software for integrated dynamic analysis of multibody systems
- Contribution to parallel and vector computation in multibody dynamics
Cites work
- scientific article; zbMATH DE number 4070461 (Why is no real title available?)
- scientific article; zbMATH DE number 1953446 (Why is no real title available?)
- scientific article; zbMATH DE number 781821 (Why is no real title available?)
- A Fast and High Quality Multilevel Scheme for Partitioning Irregular Graphs
- Algorithm 832
- Anti-skid induced aircraft landing gear instability
- Assessing the local stability of periodic motions for large multibody non-linear systems using proper orthogonal decomposition
- Computational and design aspects in multibody software development
- Multibody analysis of controlled aeroelastic systems on parallel computers
- Using dense storage to solve small sparse linear systems
- deal.II—A general-purpose object-oriented finite element library
Cited in
(4)- Computational and design aspects in multibody software development
- Object-oriented programming and multibody systems
- An ideal homokinetic joint formulation for general-purpose multibody real-time simulation
- Real-time inverse dynamics control of parallel manipulators using general-purpose multibody software
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