An algorithmic approach toward the tracing procedure for bi-matrix games
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Cites work
- A procedure for finding Nash equilibria in bi-matrix games
- A solution concept for \(n\)-person noncooperative games
- scientific article; zbMATH DE number 18247 (Why is no real title available?)
- scientific article; zbMATH DE number 47120 (Why is no real title available?)
- scientific article; zbMATH DE number 51788 (Why is no real title available?)
- On the Computation of Fixed Points in the Product Space of Unit Simplices and an Application to Noncooperative N Person Games
- The tracing procedure: A Bayesian approach to defining a solution for n- person noncooperative games
Cited in
(15)- The tracing procedure: A self-correcting reasoning procedure
- A mixed 0-1 linear programming approach to the computation of all pure-strategy Nash equilibria of a finite \(n\)-person game in normal form
- Two simple proofs of the feasibility of the linear tracing procedure
- A differentiable path-following method to compute subgame perfect equilibria in stationary strategies in robust stochastic games and its applications
- Complementarity enhanced Nash's mappings and differentiable homotopy methods to select perfect equilibria
- A variant of Harsanyi's tracing procedures to select a perfect equilibrium in normal form games
- An extension of quantal response equilibrium and determination of perfect equilibrium
- A differentiable homotopy method to compute perfect equilibria
- EQUILIBRIUM SELECTION IN STOCHASTIC GAMES
- A variant of the logistic quantal response equilibrium to select a perfect equilibrium
- Variants of Harsanyi's tracing procedures for selecting a perfect stationary equilibrium in stochastic games
- Computation of the Nash equilibrium selected by the tracing procedure in N-person games
- A differentiable path-following method to compute Nash equilibria in robust normal-form games
- Homotopy methods to compute equilibria in game theory
- Equilibrium tracing in strategic-form games
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