On the computational complexity of a game of cops and robbers
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Publication:1945941
DOI10.1016/j.tcs.2012.11.041zbMath1290.68050arXiv1202.6043OpenAlexW1978284948MaRDI QIDQ1945941
Publication date: 17 April 2013
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1202.6043
Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Positional games (pursuit and evasion, etc.) (91A24) Games on graphs (graph-theoretic aspects) (05C57)
Related Items (9)
Unnamed Item ⋮ Cops and robbers on intersection graphs ⋮ The guarding game is E-complete ⋮ Cops and robber on butterflies, grids, and AT-free graphs ⋮ To satisfy impatient web surfers is hard ⋮ Fine-grained Lower Bounds on Cops and Robbers ⋮ Cops and robbers is EXPTIME-complete ⋮ Bounds on the length of a game of cops and robbers ⋮ Greedy strategies and larger islands of tractability for conjunctive queries and constraint satisfaction problems
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