Searching for a black hole in arbitrary networks: optimal mobile agents protocols
From MaRDI portal
Publication:1954192
DOI10.1007/s00446-006-0154-yzbMath1266.68208OpenAlexW1984719907MaRDI QIDQ1954192
Giuseppe Prencipe, Paola Flocchini, Nicola Santoro, Stefan Dobrev
Publication date: 20 June 2013
Published in: Distributed Computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00446-006-0154-y
Network design and communication in computer systems (68M10) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Graph algorithms (graph-theoretic aspects) (05C85) Distributed algorithms (68W15)
Related Items (21)
Unnamed Item ⋮ TIME OPTIMAL ALGORITHMS FOR BLACK HOLE SEARCH IN RINGS ⋮ Hardness and approximation results for black hole search in arbitrary networks ⋮ Distributed exploration of dynamic rings ⋮ Tight bounds for black hole search with scattered agents in synchronous rings ⋮ Explore and repair graphs with black holes using mobile entities ⋮ Black Virus Decontamination of Synchronous Ring Networks by Initially Scattered Mobile Agents ⋮ Improved periodic data retrieval in asynchronous rings with a faulty host ⋮ Exploring an unknown dangerous graph with a constant number of tokens ⋮ Locating and Repairing Faults in a Network with Mobile Agents ⋮ Ping pong in dangerous graphs: optimal black hole search with pebbles ⋮ Exploration of Faulty Hamiltonian Graphs ⋮ Ping Pong in Dangerous Graphs: Optimal Black Hole Search with Pure Tokens ⋮ Computing by Mobile Robotic Sensors ⋮ Approximation bounds for Black Hole Search problems ⋮ On mobile agent verifiable problems ⋮ Locating and repairing faults in a network with mobile agents ⋮ Searching for black holes in subways ⋮ Synchronous black hole search in directed graphs ⋮ USING SCATTERED MOBILE AGENTS TO LOCATE A BLACK HOLE IN AN UN-ORIENTED RING WITH TOKENS ⋮ Black Hole Search with Finite Automata Scattered in a Synchronous Torus
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Rendezvous and election of mobile agents: Impact of sense of direction
- Mobile search for a black hole in an anonymous ring
- Automaten in planaren Graphen
- The theory of search games and rendezvous.
- Piecemeal graph exploration by a mobile robot.
- Sense of direction in distributed computing
- A heuristic with worst-case analysis for minimax routing of two travelling salesmen on a tree
- On agent-based software engineering
- How to learn an unknown environment. I
- A homology theory for spanning tress of a graph
- Rendezvous search on a graph
- Navigating in Unfamiliar Geometric Terrain
- Sense of direction: Definitions, properties, and classes
- Backward Consistency and Sense of Direction in Advanced Distributed Systems
- Exploring an unknown graph
- Tree exploration with little memory
- Exploring Unknown Undirected Graphs
- Exploring Unknown Environments
- Searching for a black hole in arbitrary networks
- Mathematical Foundations of Computer Science 2004
- Algorithms - ESA 2003
- LATIN 2004: Theoretical Informatics
- LATIN 2004: Theoretical Informatics
This page was built for publication: Searching for a black hole in arbitrary networks: optimal mobile agents protocols