Non-cooperative queueing games on a network of single server queues
From MaRDI portal
Publication:2052440
Recommendations
- Equilibrium arrival times to queues with general service times and non-linear utility functions
- Service rate control of closed Jackson networks from game theoretic perspective
- Non-cooperative routing in loss networks
- Strategic customer behavior in a queueing system with a loss subsystem
- Non zero-sum stochastic games in admission, service and routing control in queueing systems
Cites work
- A class of games possessing pure-strategy Nash equilibria
- A paradox of congestion in a queuing network
- A survey on networking games in telecommunications
- Algorithmic Game Theory
- An interdiction game on a queueing network with multiple intruders
- Congestion games with player-specific payoff functions
- Cost sharing of cooperating queues in a Jackson network
- Customer and cost sharing in a Jackson network
- Design of Cognitive Radio Systems Under Temperature-Interference Constraints: A Variational Inequality Approach
- Existence and Uniqueness of Equilibrium Points for Concave N-Person Games
- Game Theory
- Generalized Nash equilibrium problems
- scientific article; zbMATH DE number 3656855 (Why is no real title available?)
- Individual versus Social Optimization in the Allocation of Customers to Alternative Servers
- Network design with weighted players
- Network topology and equilibrium existence in weighted network congestion games
- Non-cooperative games
- On the existence of pure Nash equilibria in weighted congestion games
- On the existence of pure strategy Nash equilibria in integer-splittable weighted congestion games
- Optimal Design of Queueing Systems
- Pure Nash equilibria in player-specific and weighted congestion games
- Rational queueing
- Restoring Pure Equilibria to Weighted Congestion Games
- The Price of Stability for Network Design with Fair Cost Allocation
- To queue or not to queue: equilibrium behavior in queueing systems.
Cited in
(10)- Equilibrium arrival times to queues with general service times and non-linear utility functions
- S-modular games, with queueing applications
- Service rate control of closed Jackson networks from game theoretic perspective
- Decentralized admission control of a queueing system: A game-theoretic model
- The value of communication and cooperation when servers are strategic
- scientific article; zbMATH DE number 2202833 (Why is no real title available?)
- Design of fork-join networks of First-In-First-out and infinite-server queues applied to clinical chemistry laboratories
- Equilibrium solution in queuing games played on 3 3-grid
- Equilibrium solution in non-cooperative queuing games on open network with un-equal arrival rates
- Maintenance in single-server queues: a game-theoretic approach
This page was built for publication: Non-cooperative queueing games on a network of single server queues
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2052440)