Network topology and equilibrium existence in weighted network congestion games
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Publication:495752
DOI10.1007/S00182-014-0443-9zbMATH Open1388.91071OpenAlexW3124816968MaRDI QIDQ495752FDOQ495752
Authors: Igal Milchtaich
Publication date: 15 September 2015
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00182-014-0443-9
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Cites Work
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- The directed subgraph homeomorphism problem
- Potential games
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- Best response equivalence
- Selfish unsplittable flows
- Theory of Matroids
- Congestion games with player-specific payoff functions
- The complexity of pure Nash equilibria
- Equilibrium points of nonatomic games
- Pure Nash equilibria in player-specific and weighted congestion games
- Network structure and strong equilibrium in route selection games.
- Approximation and Online Algorithms
- Atomic resource sharing in noncooperative networks
- Network topology and the efficiency of equilibrium
- Topological Uniqueness of the Nash Equilibrium for Selfish Routing with Atomic Users
- Topological Conditions for Uniqueness of Equilibrium in Networks
- Strong equilibrium in congestion games
- On the complexity of pure-strategy Nash equilibria in congestion and local-effect games
- Title not available (Why is that?)
- Implementability of correlated and communication equilibrium outcomes in incomplete information games
- The influence of neighbourhood and choice on the complexity of finding pure Nash equilibria
Cited In (7)
- A polynomial-time algorithm for detecting the possibility of Braess paradox in directed graphs
- Non-cooperative queueing games on a network of single server queues
- Network design with weighted players
- Weighted congestion games with separable preferences
- Network structure and strong equilibrium in route selection games.
- Internalization of social cost in congestion games
- Representation of finite games as network congestion games
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