Network topology and equilibrium existence in weighted network congestion games
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Publication:495752
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Cites work
- scientific article; zbMATH DE number 2038734 (Why is no real title available?)
- scientific article; zbMATH DE number 2203240 (Why is no real title available?)
- scientific article; zbMATH DE number 3084669 (Why is no real title available?)
- Approximation and Online Algorithms
- Atomic resource sharing in noncooperative networks
- Best response equivalence
- Congestion games with player-specific payoff functions
- Equilibrium points of nonatomic games
- Implementability of correlated and communication equilibrium outcomes in incomplete information games
- Network structure and strong equilibrium in route selection games.
- Network topology and the efficiency of equilibrium
- On the complexity of pure-strategy Nash equilibria in congestion and local-effect games
- Potential games
- Pure Nash equilibria in player-specific and weighted congestion games
- Selfish unsplittable flows
- Strong equilibrium in congestion games
- The complexity of pure Nash equilibria
- The directed subgraph homeomorphism problem
- The influence of neighbourhood and choice on the complexity of finding pure Nash equilibria
- Theory of Matroids
- Topological Conditions for Uniqueness of Equilibrium in Networks
- Topological Uniqueness of the Nash Equilibrium for Selfish Routing with Atomic Users
Cited in
(7)- Network design with weighted players
- Internalization of social cost in congestion games
- Network structure and strong equilibrium in route selection games.
- Representation of finite games as network congestion games
- Weighted congestion games with separable preferences
- A polynomial-time algorithm for detecting the possibility of Braess paradox in directed graphs
- Non-cooperative queueing games on a network of single server queues
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