Subgame perfect equilibria in stopping games
DOI10.1007/S00182-013-0375-9zbMATH Open1296.91022OpenAlexW2104504655MaRDI QIDQ2248908FDOQ2248908
Authors: Ayala Mashiah-Yaakovi
Publication date: 27 June 2014
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00182-013-0375-9
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subgame perfect equilibriaRamsey's theoremapproximate equilibriastopping gamesapproximate Nash equilibrium
Noncooperative games (91A10) (n)-person games, (n>2) (91A06) Stochastic games, stochastic differential games (91A15) Multistage and repeated games (91A20) Dynamic games (91A25) Games of timing (91A55) Discrete-time games (91A50)
Cites Work
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- Subgame perfection in positive recursive games with perfect information
- Perfect-information games with lower-semicontinuous payoffs
- Periodic stopping games
- Title not available (Why is that?)
- Subgame-Perfection in Quitting Games with Perfect Information and Differential Equations
- Reexamination of the perfectness concept for equilibrium points in extensive games
- Cyclic Markov equilibria in stochastic games
- Two-player nonzero-sum stopping games in discrete time.
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- Subgame-Perfect Equilibria for Stochastic Games
- Game options
- Optimal Stopped Games
- Stopping games with randomized strategies
- Equilibrium exit in stochastically declining industries
Cited In (17)
- Subgame-perfect \(\epsilon\)-equilibria in perfect information games with sigma-discrete discontinuities
- Periodic stopping games
- Subgame-Perfection in Quitting Games with Perfect Information and Differential Equations
- Title not available (Why is that?)
- Parameterized games of perfect information
- Subgame-perfect equilibria in stochastic timing games
- Pure subgame-perfect equilibria in free transition games
- On refinements of subgame perfect \(\epsilon\)-equilibrium
- Deterministic multi-player Dynkin games.
- Discrete stop-or-go games
- A theory of stopping time games with applications to product innovations and asset sales
- Quitting games and linear complementarity problems
- Subgame perfect equilibria in stage games
- Simple collective equilibria in stopping games
- Subgame-perfect \(\epsilon\)-equilibria in perfect information games with common preferences at the limit
- Sequential correlated equilibria in stopping games
- Subgame perfection in recursive perfect information games
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