Bayesian games with unawareness and unawareness perfection
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Publication:2249572
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Cites work
- A canonical model for interactive unawareness
- Additive representations of non-additive measures and the Choquet integral
- An epistemic analysis of the Harsanyi transformation
- Awareness and partitional information structures
- Awareness-dependent subjective expected utility
- Dynamic unawareness and rationalizable behavior
- Equilibrium points in n -person games
- Extensive games with possibly unaware players
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- Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model
- Games with unawareness
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- scientific article; zbMATH DE number 51788 (Why is no real title available?)
- Inductive reasoning about unawareness
- Interactive unawareness
- Knowledge, awareness and probabilistic beliefs
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- On the rejectability of the subjective expected utility theory
- Rationalizable Strategic Behavior and the Problem of Perfection
- Reexamination of the perfectness concept for equilibrium points in extensive games
- Simple unawareness in dynamic psychological games
- Standard State-Space Models Preclude Unawareness
- The consistency principle for games in strategic form
- The value of information under unawareness
- Unawareness of theorems
- Unawareness, beliefs, and speculative trade
Cited in
(24)- Dynamic awareness and zero probability beliefs
- Generalized Nash equilibrium with stable belief hierarchies in static games with unawareness
- Implicit, explicit and speculative knowledge
- Speculation under unawareness
- Discovery and equilibrium in games with unawareness
- Common belief in rationality in games with unawareness
- Unawareness of decision criteria in multicriteria games
- Learning under unawareness
- Introduction to the special issue on unawareness
- Games with unawareness
- Knowledge, awareness and probabilistic beliefs
- Prudent rationalizability in generalized extensive-form games with unawareness
- An epistemic analysis of dynamic games with unawareness
- Bayesian games with intentions
- Extensive games with possibly unaware players
- Universal type structures with unawareness
- Cycles with undistinguished actions and extended rock-paper-scissors games
- An equivalence result on the reduction of games with unawareness
- Games with incomplete information when players are partially aware of others' signals
- Self-confirming games: unawareness, discovery, and equilibrium
- Awareness-dependent subjective expected utility
- Standard state space models of unawareness (extended abstract)
- Rationalizable self-confirming equilibrium in static games with unawareness
- Implicit knowledge in unawareness structures
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