Information acquisition interactions in two-player quadratic games
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Publication:2453498
DOI10.1007/S00182-013-0389-3zbMath1294.91015OpenAlexW2050523544MaRDI QIDQ2453498
Publication date: 6 June 2014
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00182-013-0389-3
information acquisitionincomplete informationexternalitiesstrategic complementsstrategic substitutes
Noncooperative games (91A10) 2-person games (91A05) Other game-theoretic models (91A40) Signaling and communication in game theory (91A28) Multistage and repeated games (91A20)
Related Items (1)
Cites Work
- Limit games and limit equilibria
- Collusive behavior in noncooperative epsilon-equilibria of oligopolies with long but finite lives
- Potential games
- Axiomatic characterizations of solutions for Bayesian games
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- Strategic Communication Networks
- Knowing What Others Know: Coordination Motives in Information Acquisition
- Coordinating Coordination Failures in Keynesian Models
- Communication and influence
- Endogenous Information Acquisition in Coordination Games
- [https://portal.mardi4nfdi.de/wiki/Publication:5441272 Efficient Use of Information and Social�Value�of�Information]
- Team Decision Problems
- Nonnegative Square Matrices
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