On the strong -hybrid solution of an N-person game
From MaRDI portal
Publication:2694751
Recommendations
- On the strong hybrid solution of an n-person game
- The hybrid solutions of an \(n\)-person game
- On \(\beta \)-favorability of the strong Choquet game
- Strictly strong \((n-1)\)-equilibrium in \(n\)-person multicriteria games
- Some generalizations of Zhao's theorem: hybrid solutions and weak hybrid solutions for games with nonordered preferences
- On properties of equilibrium solution for \(n\)-person extensive games
- On the existence of almost-pure-strategy Nash equilibrium in \(n\)-person finite games
- Strong Nash equilibria and mixed strategies
- Yet another strong equilibrium for game problems
- Two strong equilibria for game problems
Cites work
- scientific article; zbMATH DE number 3139273 (Why is no real title available?)
- A \(\beta\)-core existence result and its application to oligopoly markets
- A generalization of Scarf's theorem: An \(\alpha\)-core existence theorem without transitivity or completeness
- A local theory of cooperative games
- Absolute optimal solution for a compact and convex game
- Cooperative decision making in common pool situations
- Handbook of game theory and industrial organization. Volume I: Theory
- Infinite dimensional analysis. A hitchhiker's guide.
- Some generalizations of Zhao's theorem: hybrid solutions and weak hybrid solutions for games with nonordered preferences
- The Core of a Cooperative Game Without Side Payments
- The existence of TU \(\alpha\)-core in normal form games
- The gamma-core and coalition formation
- The hybrid equilibria and core selection in exchange economies with externalities
- The hybrid solutions of an \(n\)-person game
Cited in
(6)- The hybrid solutions of an \(n\)-person game
- The core in an \(n\)-firm dynamic Cournot oligopoly
- The \(\alpha\)-core in a multi-objective game with set payoffs
- On the strong hybrid solution of an n-person game
- Some generalizations of Zhao's theorem: hybrid solutions and weak hybrid solutions for games with nonordered preferences
- On the structure of core solutions of discontinuous general cooperative games
This page was built for publication: On the strong \(\beta\)-hybrid solution of an \(N\)-person game
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2694751)