The Cost of Stability in Network Flow Games
From MaRDI portal
Publication:3182962
DOI10.1007/978-3-642-03816-7_54zbMath1250.68121OpenAlexW1602541224MaRDI QIDQ3182962
Yoram Bachrach, Reshef Meir, Jeffrey S. Rosenschein, Ezra Resnick
Publication date: 16 October 2009
Published in: Mathematical Foundations of Computer Science 2009 (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-642-03816-7_54
Cooperative games (91A12) Games involving graphs (91A43) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17)
Related Items (6)
Minimal Subsidies in Expense Sharing Games ⋮ Proof systems and transformation games ⋮ On \(\alpha\)-roughly weighted games ⋮ Computing cooperative solution concepts in coalitional skill games ⋮ Negotiating team formation using deep reinforcement learning ⋮ Simultaneous Penalization and Subsidization for Stabilizing Grand Cooperation
Cites Work
- Unnamed Item
- Unnamed Item
- On the computational complexity of weighted voting games
- Maximal Flow Through a Network
- A Tractable and Expressive Class of Marginal Contribution Nets and Its Applications
- A New Solution Concept for Coalitional Games in Open Anonymous Environments
- The Cost of Stability in Coalitional Games
- Generalized Network Problems Yielding Totally Balanced Games
- Totally Balanced Games and Games of Flow
- The Nucleolus of a Characteristic Function Game
This page was built for publication: The Cost of Stability in Network Flow Games