Strategy Logic
DOI10.1007/978-3-540-74407-8_5zbMATH Open1151.03327OpenAlexW4206169140MaRDI QIDQ3525629FDOQ3525629
Authors: Krishnendu Chatterjee, Nir Piterman, Thomas A. Henzinger
Publication date: 18 September 2008
Published in: CONCUR 2007 – Concurrency Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-540-74407-8_5
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Cited In (52)
- Dependences in strategy logic
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- Dependences in strategy logic
- Constructive game logic
- Uniform strategies, rational relations and jumping automata
- HyperATL*: A Logic for Hyperproperties in Multi-Agent Systems
- A logical description of priority separable games
- Timed network games with clocks
- Augmenting ATL with strategy contexts
- A logical structure for strategies
- Timed network games
- Bisimulations for verifying strategic abilities with an application to the ThreeBallot voting protocol
- Verifying team formation protocols with probabilistic model checking
- Model Checking Strategic Equilibria
- Stability under strategy switching
- Stochastic game logic
- Good-for-Game QPTL: An Alternating Hodges Semantics
- Synchronous agents, verification, and blame -- a deontic view
- Structured strategies in games on graphs
- Timed network games
- Strategies in games: a logic-automata study
- A logical description of strategizing in social network games
- Reasoning about graded strategy quantifiers
- Expressiveness and complexity results for strategic reasoning
- Strategic reasoning: building cognitive models from logical formulas
- Reasoning about strategies
- Synthesis with rational environments
- Natural strategic ability
- An abstraction-refinement framework for verifying strategic properties in multi-agent systems with imperfect information
- Taming strategy logic: non-recurrent fragments
- Flow logic
- Flow logic
- Network-formation games with regular objectives
- Title not available (Why is that?)
- Reasoning about equilibria in game-like concurrent systems
- Strategic reasoning with a bounded number of resources: the quest for tractability
- Title not available (Why is that?)
- The complexity of LTL rational synthesis
- Reasoning About Substructures and Games
- Reasoning about strategies: on the model-checking problem
- On the semantics of strategy logic
- Strategy logic
- Hierarchical network formation games
- ATL with Strategy Contexts and Bounded Memory
- Title not available (Why is that?)
- The complexity of LTL rational synthesis
- A logic for strategy updates
- Representing strategic games and their equilibria in many-valued logics
- Graded modalities in strategy logic
- Constructive hybrid games
- On the boundary of behavioral strategies
- Refining strategic ability in alternating-time temporal logic
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