When does a random graph have constant cop number?
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Publication:3565878
zbMATH Open1196.05089MaRDI QIDQ3565878FDOQ3565878
Authors: Paweł Prałat
Publication date: 7 June 2010
Recommendations
Random graphs (graph-theoretic aspects) (05C80) Games on graphs (graph-theoretic aspects) (05C57) Games involving graphs (91A43)
Cited In (29)
- The optimal capture time of the one-cop-moves game
- Vertex Pursuit Games in Stochastic Network Models
- Containment game played on random graphs: another zig-zag theorem
- Meyniel extremal families of abelian Cayley graphs
- Almost all cop-win graphs contain a universal vertex
- Almost all \(k\)-cop-win graphs contain a dominating set of cardinality \(k\)
- A tight lower bound for the capture time of the cops and robbers game
- Cops and robbers on graphs based on designs
- Throttling for the game of cops and robbers on graphs
- The cop density of a graph
- Fine-grained Lower Bounds on Cops and Robbers
- Chasing robbers on random graphs: zigzag theorem
- Pursuit-evasion in models of complex networks
- Cops and invisible robbers: the cost of drunkenness
- Some remarks on cops and drunk robbers
- Cops and robbers in a random graph
- Chasing robbers on random geometric graphs-an alternative approach
- The localization number of designs
- Lower bounds for the capture time: linear, quadratic, and beyond
- Cops and robbers on directed and undirected abelian Cayley graphs
- Chasing a fast robber on planar graphs and random graphs
- Meyniel's conjecture holds for random graphs
- A probabilistic version of the game of zombies and survivors on graphs
- Lazy cops and robbers played on random graphs and graphs on surfaces
- Cops and Robbers on diameter two graphs
- Cops and robbers from a distance
- Cops that surround a robber
- Cops and Robber game with a fast robber on expander graphs and random graphs
- A note on cops and robbers, independence number, domination number and diameter
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