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Super Mario Bros. Is Harder/Easier than We Thought

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DOI10.4230/LIPICS.FUN.2016.13zbMATH Open1369.68237OpenAlexW2412311009MaRDI QIDQ5282811FDOQ5282811

Aaron Williams, G. Viglietta, Erik D. Demaine

Publication date: 17 July 2017


Full work available at URL: https://doi.org/10.4230/LIPIcs.FUN.2016.13



zbMATH Keywords

computational complexityPSPACEvideo gamesSuper Mario Bros.


Mathematics Subject Classification ID

Analysis of algorithms and problem complexity (68Q25) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Combinatorial games (91A46)



Cited In (6)

  • Defying gravity and gadget numerosity: the complexity of the Hanano puzzle
  • The Computational Complexity of Portal and Other 3D Video Games
  • The complexity of speedrunning video games
  • Defying gravity and gadget numerosity: the complexity of the Hanano puzzle and beyond
  • Title not available (Why is that?)
  • The computational complexity of Angry Birds






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