Logics in Artificial Intelligence
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Publication:5394136
DOI10.1007/B100483zbMATH Open1111.91308OpenAlexW335252711MaRDI QIDQ5394136FDOQ5394136
Authors: Wiebe van der Hoek, Paul E. Dunne
Publication date: 25 October 2006
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/b100483
Recommendations
Analysis of algorithms and problem complexity (68Q25) Logic in artificial intelligence (68T27) Decidability of theories and sets of sentences (03B25) Combinatorial games (91A46)
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- Hard and soft preparation sets in Boolean games
- Incentive engineering for Boolean games
- Dependencies Between Players in Boolean Games
- Boolean games with epistemic goals
- Games and general distributive laws in Boolean algebras
- Dependencies between players in Boolean games
- Weighted Boolean Formula Games
- Analysis of Boolean functions related to binary input binary output two-party nonlocal games
- Simulating cardinal preferences in Boolean games: a proof technique
- The complexity of decision problems about equilibria in two-player Boolean games
- Incentive-based search for equilibria in Boolean games
- Game representation -- code form
- Effectivity functions and efficient coalitions in Boolean games
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