Shortest paths without a map
From MaRDI portal
Publication:809612
DOI10.1016/0304-3975(91)90263-2zbMATH Open0733.68065OpenAlexW1992876208WikidataQ126634813 ScholiaQ126634813MaRDI QIDQ809612FDOQ809612
Authors: Mihalis Yannakakis, Christos Papadimitriou
Publication date: 1991
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0304-3975(91)90263-2
Recommendations
Analysis of algorithms and problem complexity (68Q25) Graph theory (including graph drawing) in computer science (68R10)
Cites Work
- Title not available (Why is that?)
- Title not available (Why is that?)
- An optimal on-line algorithm for metrical task system
- An Appraisal of Some Shortest-Path Algorithms
- SHORTEST PATHS AMONG OBSTACLES IN THE PLANE
- Games against nature
- Title not available (Why is that?)
- An algorithm for shortest-path motion in three dimensions
- Title not available (Why is that?)
- Title not available (Why is that?)
Cited In (98)
- Optimal robot localization in trees
- Efficient, optimal stochastic-action selection when limited by an action budget
- A new competitive algorithm for agent searching in unknown streets
- Penalty-based algorithms for the stochastic obstacle scene problem
- Intuitionistic layered graph logic
- Online covering salesman problem
- Complexity of node coverage games
- Approximation and complexity of multi-target graph search and the Canadian traveler problem
- The \(k\)-Canadian travelers problem with communication
- Weighted online minimum latency problem with edge uncertainty
- Metrical service systems with multiple servers
- The Steiner traveling salesman problem with online advanced edge blockages
- The \(m\)-Steiner traveling salesman problem with online edge blockages
- On the online multi-agent O-D \(k\)-Canadian traveler problem
- On the randomized online strategies for the \(k\)-Canadian traveler problem
- Approximating the Canadian traveller problem with online randomization
- An \(\mathrm{AO}^{*}\) based exact algorithm for the Canadian traveler problem
- Online routing and searching on graphs with blocked edges
- Advice complexity of treasure hunt in geometric terrains
- Competitive analysis of randomized online strategies for the multi-agent \(k\)-Canadian traveler problem
- Complexity of planning for connected agents in a partially known environment
- Online graph exploration on trees, unicyclic graphs and cactus graphs
- An online optimization approach for post-disaster relief distribution with online blocked edges
- Title not available (Why is that?)
- Evacuating two robots from multiple unknown exits in a circle
- Efficient strategies for robot navigation in unknown environment
- Multidimensional online motion planning for a spherical robot
- Optimal path discovery problem with homogeneous knowledge
- Shortest paths with shortest detours. A biobjective routing problem
- ONLINE ROUTING IN CONVEX SUBDIVISIONS
- Agent searching in a tree and the optimality of iterative deepening
- On the approximation of shortest escape paths
- Online Strategies for Evacuating from a Convex Region in the Plane
- Canadian traveller problem with predictions
- Weighted nearest neighbor algorithms for the graph exploration problem on cycles
- Online Graph Exploration: New Results on Old and New Algorithms
- The reset disambiguation policy for navigating stochastic obstacle fields
- Traveling salesman problems in temporal graphs
- Tree exploration with advice
- An on-line multi-CBR agent dispatching algorithm
- Utility-based on-line exploration for repeated navigation in an embedded graph
- On-line algorithms for weighted bipartite matching and stable marriages
- Learning-based mean-payoff optimization in an unknown MDP under omega-regular constraints
- The CNN problem and other \(k\)-server variants
- LOWER BOUNDS FOR STREETS AND GENERALIZED STREETS
- Piecemeal graph exploration by a mobile robot.
- The power of a pebble: Exploring and mapping directed graphs
- The \(k\)-server problem
- Title not available (Why is that?)
- Online graph exploration: New results on old and new algorithms
- Lower bounds in on-line geometric searching
- The Steiner traveling salesman problem with online edge blockages
- The ultimate strategy to search on \(m\) rays?
- Walking streets faster
- Going home through an unknown street
- On the two-dimensional cow search problem
- A Risk-Reward Competitive Analysis for the Recoverable Canadian Traveller Problem
- A representation theorem for minmax regret policies
- Meeting a deadline: shortest paths on stochastic directed acyclic graphs with information gathering
- A note on the \(k\)-Canadian traveller problem
- Online algorithms for searching and exploration in the plane
- The beachcombers' problem: walking and searching with mobile robots
- PH-graphs for analyzing shortest path problems with correlated traveling times
- The Canadian Traveller Problem and its competitive analysis
- On-line path planning in an unknown polygonal environment
- Parallel searching on \(m\) rays
- Searching game trees under a partial order
- Random disambiguation paths for traversing a mapped hazard field
- Competitive complexity of mobile robot on-line motion planning problems
- On the complexity of partially observed Markov decision processes
- Shortest path through random points
- Fibonacci helps to evacuate from a convex region in a grid network
- Competitive searching in polygons—Beyond generalised streets
- A simple ant colony optimizer for stochastic shortest path problems
- Discussion of ``Network routing in a dynamic environment
- Optimal on-line algorithms for walking with minimum number of turns in unknown streets
- The weighted 2-server problem
- On a simple depth-first search strategy for exploring unknown graphs
- Interactive foundations of computing
- Multiple canadians on the road: minimizing the distance competitive ratio
- The \(k\)-Canadian travelers problem with communication
- Generalized Canadian traveller problems
- Optimal obstacle placement with disambiguations
- Agent search in uniform b-ary trees: Multiple goals and unequal costs
- Competitive algorithms for the weighted server problem
- Reactive synthesis without regret
- The covering Canadian traveller problem
- Impact of topographic information on graph exploration efficiency
- Performance bounds for planning in unknown terrain
- Worst-case optimal exploration of terrains with obstacles
- Complexity of Canadian traveler problem variants
- Competitive online routing in geometric graphs
- An optimal randomized online algorithm for the \(k\)-Canadian traveller problem on node-disjoint paths
- Treasure hunt with advice
- Title not available (Why is that?)
- Competitive exploration of rectilinear polygons
- Online matching on a line
- The influence of maximum \((s,t)\)-cuts on the competitiveness of deterministic strategies for the Canadian traveller problem
This page was built for publication: Shortest paths without a map
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q809612)