The strong price of anarchy of linear bottleneck congestion games
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Publication:905688
DOI10.1007/S00224-014-9598-9zbMATH Open1409.91012OpenAlexW2085695690MaRDI QIDQ905688FDOQ905688
Authors: Bart de Keijzer, Guido Schäfer, Orestis A. Telelis
Publication date: 28 January 2016
Published in: Theory of Computing Systems (Search for Journal in Brave)
Full work available at URL: https://ir.cwi.nl/pub/24020
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Cites Work
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- Selfish load balancing
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- Algorithms, games, and the internet
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- Performance guarantees of local search for multiprocessor scheduling
- A linear time approximation algorithm for multiprocessor scheduling
- Tradeoffs in worst-case equilibria
- Strong price of anarchy
- Exact Price of Anarchy for Polynomial Congestion Games
- Stretch in Bottleneck Games
Cited In (7)
- On the inefficiency of equilibria in linear bottleneck congestion games
- Computation of equilibria and the price of anarchy in bottleneck congestion games
- Local smoothness and the price of anarchy in splittable congestion games
- Strong and Pareto Price of Anarchy in Congestion Games
- Price of anarchy for highly congested routing games in parallel networks
- Bottleneck congestion games with logarithmic price of anarchy
- Strong equilibria in games with the lexicographical improvement property
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