UPPAAL TIGA
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swMATH12913MaRDI QIDQ24836FDOQ24836
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Cited In (45)
- A survey of timed automata for the development of real-time systems
- Verification, Performance Analysis and Controller Synthesis for Real-Time Systems
- Comparing the Expressiveness of Timed Automata and Timed Extensions of Petri Nets
- CGMurphi: automatic synthesis of numerical controllers for nonlinear hybrid systems
- Dynamic controllability via timed game automata
- New Results on Timed Specifications
- PuRSUE -- from specification of robotic environments to synthesis of controllers
- Template-Based Controller Synthesis for Timed Systems
- Zone-based verification of timed automata: extrapolations, simulations and what next?
- Supervisor synthesis and throughput optimization of partially-controllable manufacturing systems
- Real-Time Strategy Synthesis for Timed-Arc Petri Net Games via Discretization
- Symbolic Model Checking in Non-Boolean Domains
- Expected reachability-time games
- Indecision and delays are the parents of failure -- taming them algorithmically by synthesizing delay-resilient control
- Timed Control with Observation Based and Stuttering Invariant Strategies
- Model-Based Verification, Optimization, Synthesis and Performance Evaluation of Real-Time Systems
- Efficient controller synthesis for a fragment of \(\mathrm{MTL}_{0,\infty}\)
- Modal event-clock specifications for timed component-based design
- Formal verification of mobile robot protocols
- Nash Equilibria for Reachability Objectives in Multi-player Timed Games
- Timed I/O automata
- A Model for Industrial Real-Time Systems
- Synthesis of Fault-Tolerant Embedded Systems Using Games: From Theory to Practice
- Permissive Controller Synthesis for Probabilistic Systems
- A turn-based approach for qualitative time concurrent games
- PRISM-games: A Model Checker for Stochastic Multi-Player Games
- Synthesis of Bounded Integer Parameters for Parametric Timed Reachability Games
- Model checking for probabilistic timed automata
- Measuring Permissivity in Finite Games
- A game approach to the parametric control of real-time systems
- Logical time control of concurrent DES
- Verification and Performance Evaluation of Timed Game Strategies
- Methodologies for Specification of Real-Time Systems Using Timed I/O Automata
- Safe and Optimal Adaptive Cruise Control
- Controller synthesis for dynamic hierarchical real-time plants using timed automata
- Efficient On-the-Fly Algorithms for Partially Observable Timed Games
- Controllers with Minimal Observation Power (Application to Timed Systems)
- Timed-automata abstraction of switched dynamical systems using control invariants
- Combining Symbolic Representations for Solving Timed Games
- Computing Equilibria in Two-Player Timed Games via Turn-Based Finite Games
- Collaborative models for autonomous systems controller synthesis
- Optimal and robust controller synthesis using energy timed automata with uncertainty
- Automatic Synthesis of Robust and Optimal Controllers – An Industrial Case Study
- Formal System Verification
- Robust synthesis for real-time systems
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