Heterogeneous facility location with limited resources
From MaRDI portal
Abstract: We initiate the study of the heterogeneous facility location problem with limited resources. We mainly focus on the fundamental case where a set of agents are positioned in the line segment [0,1] and have approval preferences over two available facilities. A mechanism takes as input the positions and the preferences of the agents, and chooses to locate a single facility based on this information. We study mechanisms that aim to maximize the social welfare (the total utility the agents derive from facilities they approve), under the constraint of incentivizing the agents to truthfully report their positions and preferences. We consider three different settings depending on the level of agent-related information that is public or private. For each setting, we design deterministic and randomized strategyproof mechanisms that achieve a good approximation of the optimal social welfare, and complement these with nearly-tight impossibility results.
Recommendations
- Heterogeneous facility location without money on the line
- Heterogeneous facility location without money
- Facility location under service level constraints for heterogeneous customers
- The Facility Location Problem with Limited Distances
- The capacity constrained facility location problem
- scientific article; zbMATH DE number 5991640
- Lower-bounded facility location
- Facility location with hierarchical facility costs
- scientific article; zbMATH DE number 4055345
- scientific article; zbMATH DE number 1803764
Cites work
- Approximate mechanism design for distributed facility location
- Approximation strategy-proof mechanisms for obnoxious facility location on a line
- Facility location games with optional preference
- Heterogeneous facility location without money
- Mechanism design for constrained heterogeneous facility location
- Mechanisms for obnoxious facility game on a path
- Strategy-proof approximation mechanisms for an obnoxious facility game on networks
- Strategy-proof location on a network
- Strategy-proof mechanisms for facility location games with many facilities
- Strategyproof approximation of the minimax on networks
- Strategyproof facility location for concave cost functions
- Strategyproof mechanism design for facility location games with weighted agents on a line
- Subset selection via implicit utilitarian voting
- The distortion of distributed metric social choice
- Two-facility location games with minimum distance requirement
- Winner-imposing strategyproof mechanisms for multiple facility location games
Cited in
(18)- The capacity constrained facility location problem
- Mechanism design for constrained heterogeneous facility location
- Heterogeneous facility location without money
- Heterogeneous facility location without money on the line
- The distortion of distributed facility location
- Truthful two-facility location with candidate locations
- On truthful constrained heterogeneous facility location with max-variant cost
- Truthful two-facility location with candidate locations
- Strategyproof mechanism for two heterogeneous facilities with constant approximation ratio
- Constrained truthful obnoxious two-facility location with optional preferences
- Mechanism design for facility location games under a prelocated facility
- Proportionality-based fairness and strategyproofness in the facility location problem
- Design and characterization of strategy-proof mechanisms for two-facility game on a line
- Agent-constrained truthful facility location games
- Agent-constrained truthful facility location games
- Constrained truthful obnoxious two-facility location with optional preferences
- Mechanism design for facility location games under a prelocated facility
- Constrained distributed heterogeneous two-facility location problems with max-variant cost
This page was built for publication: Heterogeneous facility location with limited resources
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q6102518)