Strategy-proof location on a network
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Cites work
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- A characterization of strategy-proof social choice functions for economies with pure public goods
- Characterization of domains admitting nondictatorial social welfare functions and nonmanipulable voting procedures
- Generalized median voter schemes and committees
- Impossibility of Strategy-Proof Mechanisms in Economies with Pure Public Goods
- Maximal domains of preferences preserving strategy-proofness for generalized median voter schemes
- Single-peaked orders on a tree
- Straightforward Elections, Unanimity and Phantom Voters
- Strategy-Proof Exchange
- Strategy-proof voting on compact ranges
- Strategy-proof voting schemes with continuous preferences
- Strategy-proofness and ``median voters
- Strategy-proofness on Euclidean spaces
- Strategy-proofness versus efficiency for small domains of preferences over public goods
- Strategy-proofness versus efficiency on restricted domains of exchange economies
- The replacement principle and tree structured preferences
- The structure of non-manipulable social choice rules on a tree
Cited in
(55)- Group strategy-proof rules in multidimensional binary domains
- Constrained heterogeneous two-facility location games with sum-variant
- Heterogeneous facility location with limited resources
- Two homogeneous facility location games with a minimum distance requirement on a circle
- Strategy-proof interval-social choice correspondences over extended single-peaked domains
- Approximate mechanism design for distributed facility location
- Strategy-proof location of public facilities
- Multiple facility location games with envy ratio
- On strategy-proofness and semilattice single-peakedness
- Condorcet winners for public goods
- Two-facility location games with minimum distance requirement
- Public decisions: solidarity and the status quo
- Spatial bargaining in rectilinear facility location problem
- Heterogeneous facility location without money
- Efficient and strategy-proof social choice when preferences are single-dipped
- Two-facility location games with a minimum distance requirement on a circle
- Strategyproof and efficient preference aggregation with Kemeny-based criteria
- The target location function on finite trees
- Unanimity in attribute-based preference domains
- Mechanism and network design with private negative externalities
- Parameterization of strategy-proof mechanisms in the obnoxious facility game
- A unified characterization of the randomized strategy-proof rules
- Strategy-proof mechanism for obnoxious facility location on a line
- Facility location games with distinct desires
- The replacement principle for the provision of multiple public goods on tree networks
- On the equivalence of coalitional and individual strategy-proofness properties
- Strategy-proof location functions on finite graphs
- A survey on approximation mechanism design without money for facility games
- Strategy-proof preference aggregation: possibilities and characterizations
- Independence axioms for the provision of multiple public goods as options
- False-name-proof facility location on discrete structures
- Walking in circles
- On strategy-proofness and the salience of single-peakedness
- Efficient and strategy-proof voting rules: A characterization
- Solidarity in choosing a location on a cycle
- Approximation strategy-proof mechanisms for obnoxious facility location on a line
- On domains that admit well-behaved strategy-proof social choice functions
- Constrained heterogeneous two-facility location games with max-variant cost
- Individual versus group strategy-proofness: when do they coincide?
- Multiple facility location games with envy ratio
- A taxonomy of non-dictatorial unidimensional domains
- Strategy-proof social choice on multiple and multi-dimensional single-peaked domains
- On single-peaked domains and min-max rules
- Necessary and sufficient conditions for pairwise majority decisions on path-connected domains
- Three public goods and lexicographic preferences: replacement principle
- Unanimous and strategy-proof probabilistic rules for single-peaked preference profiles on graphs
- Strategy-proofness of the unanimity with status-quo rule over restricted domains
- Weakly unimodal domains, anti-exchange properties, and coalitional strategy-proofness of aggregation rules
- Arrow's possibility theorem for one-dimensional single-peaked preferences
- Strategyproof facility location for concave cost functions
- Strategy-proof location of a public bad on a disc
- Preferences single-peaked on a tree: multiwinner elections and structural results
- Strategyproof facility location with limited locations
- Trade-offs on the location of the core node in a network
- Constrained heterogeneous facility location games with max-variant cost
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