Voting power in the European Union enlargement
From MaRDI portal
Publication:1848640
DOI10.1016/S0377-2217(01)00334-4zbMATH Open1073.91539MaRDI QIDQ1848640FDOQ1848640
Authors: N. Jiménez, J. J. López, Jésus Mario Bilbao, J. R. Fernández
Publication date: 13 November 2002
Published in: European Journal of Operational Research (Search for Journal in Brave)
Recommendations
- Computing power indices in weighted multiple majority games.
- scientific article; zbMATH DE number 2073358
- Generating functions for computing power indices efficiently
- Voting power on a graph connected political space with an application to decision-making in the council of the European Union
- The distribution of power in the European constitution
Cites Work
Cited In (26)
- Simple games versus weighted voting games: bounding the critical threshold value
- Title not available (Why is that?)
- On the voting power of an alliance and the subsequent power of its members
- On the computational complexity of weighted voting games
- The Banzhaf index in complete and incomplete shareholding structures: a new algorithm
- Title not available (Why is that?)
- The Banzhaf power index for ternary bicooperative games
- Voting power in the EU council of ministers and fair decision making in distributive politics
- The dimension for the European Union Council under the Nice rules.
- Dimension of the Lisbon voting rules in the EU council: a challenge and new world record
- Implementing generating functions to obtain power indices with coalition configuration
- Weighted multiple majority games with unions: generating functions and applications to the European Union
- The cost of getting local monotonicity
- Annexations and alliances: When are blocs advantageous a priori?
- The complexity of power indexes with graph restricted coalitions
- The distribution of power in the European constitution
- Spectrum value for coalitional games
- Some open problems in simple games
- A linear approximation method for the Shapley value
- The \(cg\)-position value for games on fuzzy communication structures
- Three-valued simple games
- Voting power on a graph connected political space with an application to decision-making in the council of the European Union
- Pseudo polynomial size LP formulation for calculating the least core value of weighted voting games
- Preferences, the agenda setter, and the distribution of power in the EU
- Computing power indices for large voting games
- Monte Carlo methods for the Shapley-Shubik power index
This page was built for publication: Voting power in the European Union enlargement
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q1848640)