On the nucleolus of neighbor games
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Publication:1869507
DOI10.1016/S0377-2217(02)00240-0zbMath1011.91024OpenAlexW2108959963MaRDI QIDQ1869507
Dries Vermeulen, Herbert Hamers, Flip Klijn, Tamás Solymosi, S. H. Tijs
Publication date: 10 April 2003
Published in: European Journal of Operational Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/s0377-2217(02)00240-0
Related Items (7)
Operations research games: A survey. (With comments and rejoinder) ⋮ Finding the nucleoli of large cooperative games ⋮ Finding and verifying the nucleolus of cooperative games ⋮ Core stability in chain-component additive games ⋮ An algorithm for computing the nucleolus of disjunctive non-negative additive games with an acyclic permission structure ⋮ A heuristic procedure for computing the nucleolus ⋮ Computing the nucleolus of weighted voting games in pseudo-polynomial time
Cites Work
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- \(\Gamma\)-component additive games
- The assignment game. I: The core
- On Computing the Nucleolus of a Balanced Connected Game
- Sequencing and Cooperation
- The Nucleolus of a Characteristic Function Game
- The kernel of a cooperative game
- On the Nucleolus of a Characteristic Function Game
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