Automata-based controller synthesis for stochastic systems: a game framework via approximate probabilistic relations

From MaRDI portal
Publication:2103672




Abstract: In this work, we propose an abstraction and refinement methodology for the controller synthesis of discrete-time stochastic systems to enforce complex logical properties expressed by deterministic finite automata (a.k.a. DFA). Our proposed scheme is based on a notion of so-called (epsilon,delta)-approximate probabilistic relations, allowing one to quantify the similarity between stochastic systems modeled by discrete-time stochastic games and their corresponding finite abstractions. Leveraging this type of relations, the lower bound for the probability of satisfying the desired specifications can be well ensured by refining controllers synthesized over abstract systems to the original games. Moreover, we propose an algorithmic procedure to construct such a relation for a particular class of nonlinear stochastic systems with slope restrictions on the nonlinearity. The proposed methods are demonstrated on a quadrotor example, and the results indicate that the desired lower bound for the probability of satisfaction is guaranteed.



Cites work



Describes a project that uses

Uses Software





This page was built for publication: Automata-based controller synthesis for stochastic systems: a game framework via approximate probabilistic relations

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2103672)