Chaos in learning a simple two-person game
DOI10.1073/PNAS.032086299zbMATH Open1015.91014OpenAlexW2156006942WikidataQ34050056 ScholiaQ34050056MaRDI QIDQ4547699FDOQ4547699
Authors: Yuzuru Sato, Eizo Akiyama, J. Doyne Farmer
Publication date: 11 September 2002
Published in: Proceedings of the National Academy of Sciences (Search for Journal in Brave)
Full work available at URL: http://www.pnas.org/content/vol99/issue7/#ECONOMIC_SCIENCES
Recommendations
- Complex dynamics in learning complicated games
- Dynamic learning in a two-person experimental game
- Chaotic switching in a two-person game
- Learning in experimental \(2\times 2\) games
- Chaotic learning equilibria
- Learning in experimental games
- scientific article; zbMATH DE number 1054721
- Learning in games with unstable equilibria
- Learning and sophistication in coordination games
- scientific article; zbMATH DE number 1233801
Dynamical systems in optimization and economics (37N40) 2-person games (91A05) Rationality and learning in game theory (91A26)
Cites Work
Cited In (33)
- Noninvertibility, chaotic coding, and chaotic multiplexity of synaptically modulated neural firing
- Coordination problems on networks revisited: statics and dynamics
- Generalized Hamiltonian dynamics and chaos in evolutionary games on networks
- Control problems with vanishing Lie bracket arising from complete odd circulant evolutionary games
- Deciphering chaos in evolutionary games
- Fictitious play in \(3 \times 3\) games: chaos and dithering behaviour
- Replicator equations induced by microscopic processes in nonoverlapping population playing bimatrix games
- Chaotic provinces in the kingdom of the Red Queen
- Interpersonal trust: asymptotic analysis of a stochastic coordination game with multi-agent learning
- Fixation and escape times in stochastic game learning
- The reality game
- Is there switching for replicator dynamics and bimatrix games?
- Stability of discrete memory states to stochastic fluctuations in neuronal systems
- A finite population destroys a traveling wave in spatial replicator dynamics
- Evolution via imitation among like-minded individuals
- The replicator dynamics of zero-sum games arise from a novel Poisson algebra
- Chaotic switching in a two-person game
- Quasi-stationary states of game-driven systems: a dynamical approach
- A theoretical analysis of temporal difference learning in the iterated prisoner's dilemma game
- On the dynamics of Cournot duopoly game with private firms: investigations and analysis
- Evolutionary game theory
- Effect of information asymmetry in Cournot duopoly game with bounded rationality
- Memory-two strategies forming symmetric mutual reinforcement learning equilibrium in repeated prisoners' dilemma game
- Cyclic dominance in a two-person rock-scissors-paper game
- From Darwin to Poincaré and von Neumann: recurrence and cycles in evolutionary and algorithmic game theory
- Stability and diversity in collective adaptation
- Symmetric equilibrium of multi-agent reinforcement learning in repeated prisoner's dilemma
- Evolutionary game dynamics
- Learning dynamics and norm psychology supports human cooperation in a large-scale prisoner's dilemma on networks
- Complex dynamics in learning complicated games
- Weight of fitness deviation governs strict physical chaos in replicator dynamics
- Memory loss can prevent chaos in games dynamics
- Population games, stable games, and passivity
This page was built for publication: Chaos in learning a simple two-person game
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4547699)