Visibility-based pursuit-evasion in a polygonal environment
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Publication:5096922
DOI10.1007/3-540-63307-3_45zbMath1497.68472OpenAlexW1816496481MaRDI QIDQ5096922
Jean-Claude Latombe, David C. Lin, S. M. LaValle, Leonidas J. Guibas, Rajeev Motwani
Publication date: 19 August 2022
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/3-540-63307-3_45
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Artificial intelligence for robotics (68T40)
Related Items (5)
Cooperative pursuit with Voronoi partitions ⋮ Visibility-Based Pursuit-Evasion with Bounded Speed ⋮ A graph search algorithm for indoor pursuit/evasion ⋮ Tracking an omnidirectional evader with a differential drive robot at a bounded variable distance ⋮ A framework for pursuit evasion games in
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