Visibility-based pursuit-evasion in a polygonal environment
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Cites work
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- Searching for a Mobile Intruder in a Polygonal Region
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Cited in
(16)- A framework for pursuit evasion games in
- Clearing an orthogonal polygon to find the evaders
- Tracking an omnidirectional evader with a differential drive robot at a bounded variable distance
- Cooperative pursuit with Voronoi partitions
- A leapfrog strategy for pursuit-evasion in a polygonal environment
- Visibility-based pursuit-evasion with bounded speed
- Motion strategies for surveillance
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- Capture bounds for visibility-based pursuit evasion
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- Optimizing visibility-based search in polygonal domains
- A graph search algorithm for indoor pursuit/evasion
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