Multi-choice clan games and their core
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Publication:839892
DOI10.1007/S11750-009-0081-8zbMATH Open1188.91023OpenAlexW2068038718MaRDI QIDQ839892FDOQ839892
J. Sánchez-Soriano, N. Llorca, Rodica Branzei, Stef Tijs
Publication date: 3 September 2009
Published in: Top (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s11750-009-0081-8
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Cites Work
- Shapley value for multichoice cooperative games. I
- Convex multi-choice games: characterizations and monotonic allocation schemes
- Monotonicity and dummy free property for multi-choice cooperative games
- Cores and related solution concepts for multi-choice games
- The egalitarian solution for multichoice games
- Clan games
- A value for multichoice games
- Monotonic allocation schemes in clan games
- Models in cooperative game theory. Crisp, fuzzy, and multi-choice games.
- Benefit sharing in holding situations
- Information collecting situations and bi-monotonic allocation schemes
Cited In (9)
- Does it make sense to analyse a two-sided market as a multi-choice game?
- Title not available (Why is that?)
- Marginalism, egalitarianism and efficiency in multi-choice games
- A constrained egalitarian solution for convex multi-choice games
- Convex multi-choice games: characterizations and monotonic allocation schemes
- Pareto-optimal security strategies in matrix games with fuzzy payoffs
- Clan games
- Solutions and characterizations under multicriteria management systems
- Clan information market games
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