Advice and behavior in intergenerational ultimatum games: an experimental approach
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Publication:876891
DOI10.1016/J.GEB.2006.03.005zbMATH Open1168.91339OpenAlexW2117969050MaRDI QIDQ876891FDOQ876891
Authors: Andrew Schotter, Barry Sopher
Publication date: 19 April 2007
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: http://hdl.handle.net/10419/94227
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Cites Work
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- Trust, reciprocity, and social history
- Measuring beliefs in an experimental lost wallet game
- Promises and Partnership
- Hot vs. cold: Sequential responses and preference stability in experimental games
- Trust and trustworthiness in games: an experimental study of intergenerational advice
Cited In (17)
- A ``super folk theorem for dynastic repeated games
- Nonbinding recommendations: The relative effects of focal points versus uncertainty reduction on bargaining outcomes
- What to tell? Wise communication and wise crowd
- Social Learning and Norms in a Public Goods Experiment with Inter-Generational Advice1
- The role of framing, inequity and history in a corruption game: some experimental evidence
- Restricted and free-form cheap-talk and the scope for efficient coordination
- Complementary institutions and economic development: an experimental study
- Introduction to a Festschrift for Andrew Schotter
- An experimental test of advice and social learning
- Responding to (un)reasonable requests by an authority
- Frustration, aggression, and anger in leader-follower games
- How effectively do people learn from a variety of different opinions?
- Multi-dimensional reasoning in competitive resource allocation games: evidence from intra-team communication
- Matching and chatting: an experimental study of the impact of network communication on school-matching mechanisms
- Demanding or deferring? An experimental analysis of the economic value of communication with attitude
- On the robustness of the winner's curse phenomenon
- Trust and trustworthiness in games: an experimental study of intergenerational advice
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