The authors study a new model for selfish routing over non-cooperative networks, as an hybridization of the two prevailing such models, namely the KP model [\textit{E. Koutsoupias} and \textit{C. Papadimitriou}, ``Worst-case equilibria, Lect. Notes Comput. Sci. 1563, 404--413 (1999; Zbl 1099.91501)] and the W model [Wardrop (1952)]. In this model, each of \(n\) users is using a mixed strategy to ship its unsplittable traffic over a network consisting of \(m\) parallel links. In a Nash equilibrium, no user can unilaterally improve its Expected Individual Cost. To evaluate Nash equilibria, they introduce Quadratic Social Cost as the sum of the expectations of the latencies, incurred by the squares of the accumulated traffic. The Quadratic Coordination Ratio is the worst case ratio of the Quadratic Social Cost of a Nash equilibrium divided by the Quadratic Optimum. The main results are: \(\bullet \) Quadratic Social Cost can be computed in polynomial time. \(\bullet \) For the case of identical users and identical links, the fully mixed Nash equilibrium maximizes Quadratic Social Cost. \(\bullet \) In several cases, lower and upper bounds on the Quadratic Coordination Ratio are given.
- STACS 2004
- Mathematical Foundations of Computer Science 2003
- scientific article; zbMATH DE number 2156279
- Automata, Languages and Programming
- Facets of the fully mixed Nash equilibrium conjecture
- scientific article; zbMATH DE number 2038735
- A non-cooperative game for two typologies users routing in networks with side constraints
- The structure and complexity of Nash equilibria for a selfish routing game
- The price of selfish routing
- Tradeoffs and average-case equilibria in selfish routing
- A class of games possessing pure-strategy Nash equilibria
- Approximate equilibria and ball fusion
- Automata, Languages and Programming
- Automata, Languages and Programming
- Competitive routing in networks with polynomial costs
- Computing Nash equilibria for scheduling on restricted parallel links
- Congestion games with player-specific payoff functions
- Convergence time to Nash equilibrium in load balancing
- Equilibrium points in n -person games
- scientific article; zbMATH DE number 2038735 (Why is no real title available?)
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- Integer Programming and Combinatorial Optimization
- Mathematical Foundations of Computer Science 2003
- Mathematical Foundations of Computer Science 2003
- Non-cooperative games
- Record Allocation for Minimizing Expected Retrieval Costs on Drum-Like Storage Devices
- Selfish traffic allocation for server farms
- Selfish unsplittable flows
- Structure and complexity of extreme Nash equilibria
- The price of anarchy for polynomial social cost
- The price of anarchy of finite congestion games
- The price of routing unsplittable flow
- The price of selfish routing
- Tight bounds for worst-case equilibria
- Tighter bounds on a heuristic for a partition problem
- Tradeoffs in worst-case equilibria
- Traffic assignment problem for a general network
- Worst-Case Analysis of a Placement Algorithm Related to Storage Allocation
- Worst-case equilibria
- Über ein Paradoxon aus der Verkehrsplanung
- Computation and efficiency of potential function minimizers of combinatorial congestion games
- The price of anarchy of affine congestion games with similar strategies
- On Stackelberg strategies in affine congestion games
- Efficiency analysis of load balancing games with and without activation costs
- Selfish routing with incomplete information
- The price of anarchy in nonatomic consumption-relevance congestion games
- Efficiency of equilibria in uniform matroid congestion games
- Bottleneck congestion games with logarithmic price of anarchy
- On Stackelberg strategies in affine congestion games
- A selective tour through congestion games
- A Survey of Uniqueness Results for Selfish Routing
- scientific article; zbMATH DE number 2156279 (Why is no real title available?)
- Routing selfish unsplittable traffic
- On the impact of singleton strategies in congestion games
- Algorithms and Computation
- The theory and application of nondeterministic selfish routing model
- STACS 2004
- Mathematical Foundations of Computer Science 2003
- Selfish Routing in Capacitated Networks
- Inefficiency of pure Nash equilibria in series-parallel network congestion games
- Exact price of anarchy for weighted congestion games with two players
- Tight bounds for selfish and greedy load balancing
- Which is the worst-case Nash equilibrium?
- Reconciling selfish routing with social good
- Utility-sharing games: how to improve the efficiency with limited subsidies
- Price of anarchy of scheduling games on hierarchical machines with quadratic social cost
- Price of anarchy for graphic matroid congestion games
- Price of anarchy in paving matroid congestion games
- Optimal competitive ratio for optimization problems with congestion effects
- Atomic routing games on maximum congestion
- The price of anarchy for polynomial social cost
- Facets of the fully mixed Nash equilibrium conjecture
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