Self enforceable paths in extensive form games
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Recommendations
- On self-enforcement in extensive-form games
- Complexity of path-forming games
- Path player games. Analysis and applications
- A note of tight extensive game forms
- Strongly consistent game forms
- On avoider-enforcer games
- Reachability games on automatic graphs
- Strongly consistent two-player game forms
- scientific article; zbMATH DE number 6829368
- Extensive Form Games in Continuous Time: Pure Strategies
Cites work
- scientific article; zbMATH DE number 4128680 (Why is no real title available?)
- scientific article; zbMATH DE number 3399008 (Why is no real title available?)
- scientific article; zbMATH DE number 3084669 (Why is no real title available?)
- Forward induction and sunk costs give average cost pricing
- Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model
- Non-cooperative games
- On the Strategic Stability of Equilibria
- Reexamination of the perfectness concept for equilibrium points in extensive games
- Renegotiation in repeated games
- Stable equilibria and forward induction
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