Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
Publication:1101226
DOI10.1007/BF01840360zbMath0642.68081OpenAlexW2132339863MaRDI QIDQ1101226
Daniel Leven, Micha Sharir, Leonidas J. Guibas, J. E. Hershberger, Robert Endre Tarjan
Publication date: 1987
Published in: Algorithmica (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01840360
triangulationshortest pathsvisibilitycomputational geometrylinear-time algorithmssimple polygonray shooting
Analysis of algorithms and problem complexity (68Q25) Searching and sorting (68P10) Software, source code, etc. for problems pertaining to convex and discrete geometry (52-04) Convex sets in (2) dimensions (including convex curves) (52A10) Geometric constructions in real or complex geometry (51M15)
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Cites Work
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