The complexity of mean payoff games on graphs

From MaRDI portal
Revision as of 14:09, 31 January 2024 by Import240129110113 (talk | contribs) (Created automatically from import240129110113)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Publication:1351468

DOI10.1016/0304-3975(95)00188-3zbMath0871.68138OpenAlexW2026128612MaRDI QIDQ1351468

Uri Zwick, Mike S. Paterson

Publication date: 27 February 1997

Published in: Theoretical Computer Science (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/0304-3975(95)00188-3




Related Items (only showing first 100 items - show all)

The Theory of Universal Graphs for Infinite Duration GamesSymmetric Strategy ImprovementPermissive strategies: from parity games to safety gamesMinimum Attention Controller Synthesis for Omega-Regular ObjectivesTropicalizing the Simplex AlgorithmGraph Games and Reactive SynthesisFrom Parity and Payoff Games to Linear ProgrammingMeasuring Permissivity in Finite GamesOptimal strategy synthesis for request-response gamesTropical Fourier–Motzkin elimination, with an application to real-time verificationIncentive Stackelberg Mean-Payoff GamesThe Complexity of Infinitely Repeated Alternating Move GamesUnnamed ItemUnnamed ItemParameterized Algorithms for Parity GamesTemporal Specifications with Accumulative ValuesApproximating Min-Mean-Cycle for Low-Diameter Graphs in Near-Optimal Time and MemoryThe Tropical Nullstellensatz and Positivstellensatz for Sparse Polynomial SystemsParity Games and Propositional ProofsOn the comparison of discounted-sum automata with multiple discount factorsTropical Linear Regression and Mean Payoff Games: Or, How to Measure the Distance to EquilibriaReasoning about Quality and Fuzziness of Strategic BehaviorsA Simple P-Matrix Linear Complementarity Problem for Discounted GamesOn the complexity of rational verificationContinuous Positional PayoffsOn the Existence of Stationary Nash Equilibria for Mean Payoff Games on GraphsOptimal repair for omega-regular propertiesUnnamed ItemUnnamed ItemThe stochastic arrival problemValue IterationToken Games and History-Deterministic Quantitative-AutomataSolving mean-payoff games via quasi dominionsUnnamed ItemNew algorithms for solving tropical linear systemsUnnamed ItemUnnamed ItemUnnamed ItemUnnamed ItemUnnamed ItemUnnamed ItemUnnamed ItemUnnamed ItemUnnamed ItemBounding Average-Energy GamesConstraint Satisfaction Problems over Numeric DomainsQUASY: Quantitative Synthesis ToolStochastic Mean Payoff Games: Smoothed Analysis and Approximation SchemesThe Cost of Traveling between LanguagesSolving Mean-Payoff Games via Quasi DominionsA survey of computational complexity results in systems and controlMax-Closed Semilinear Constraint SatisfactionOn Values of GamesQuantitative Simulation GamesUnnamed ItemUnnamed ItemThe Robot Routing Problem for Collecting Aggregate Stochastic RewardsUnnamed ItemUnnamed ItemOn Solving Mean Payoff Games Using Pivoting AlgorithmsOptimizing Winning Strategies in Regular Infinite GamesOn Omega-Languages Defined by Mean-Payoff ConditionsStochastic Müller Games are PSPACE-CompleteSolving Parity Games in Big StepsFinite-range topical functions and uniformly topical functionsDeterministic Graphical Games RevisitedOn Memoryless Quantitative ObjectivesThe Complexity of Nash Equilibria in Limit-Average GamesTime-Optimal Winning Strategies for Poset GamesValue Iteration Using Universal Graphs and the Complexity of Mean Payoff GamesDiscrete control and algorithms for solving antagonistic dynamic games on networksParity Games: Zielonka's Algorithm in Quasi-Polynomial TimeDynamic Observers for the Synthesis of Opaque SystemsEnergy Games in Multiweighted AutomataNash Equilibria Conditions for Cyclic Games with p PlayersTROPICAL POLYHEDRA ARE EQUIVALENT TO MEAN PAYOFF GAMESHyperplane separation technique for multidimensional mean-payoff gamesEquilibria for games with combined qualitative and quantitative objectivesExpected reachability-time gamesSynthesizing Efficient ControllersMemoryless determinacy of parity and mean payoff games: a simple proofDeciding the winner in parity games is in \(\mathrm{UP}\cap\mathrm{co-UP}\)Looking at mean payoff through foggy windowsTropically convex constraint satisfactionUSING STRATEGY IMPROVEMENT TO STAY ALIVEA potential reduction algorithm for two-person zero-sum mean payoff stochastic gamesMean-payoff games with partial observationAn average polynomial algorithm for solving antagonistic games on graphsSolving parity games in big stepsThe fixed initial credit problem for partial-observation energy games is \textsc{Ack}-completeThe level set method for the two-sided max-plus eigenproblemStrategy improvement for concurrent reachability and turn-based stochastic safety gamesA combinatorial strongly subexponential strategy improvement algorithm for mean payoff gamesOn canonical forms for zero-sum stochastic mean payoff gamesInstantaneous reaction-time in dynamic consistency checking of conditional simple temporal networksOptimal supervisory control with mean payoff objectives and under partial observationBidding mechanisms in graph gamesGeneric uniqueness of the bias vector of finite zero-sum stochastic games with perfect informationSafraless LTL synthesis considering maximal realizabilitySolving generic nonarchimedean semidefinite programs using stochastic game algorithms




Cites Work




This page was built for publication: The complexity of mean payoff games on graphs