Discrete-time dynamic graphical games: model-free reinforcement learning solution
DOI10.1007/S11768-015-3203-XzbMATH Open1340.91018OpenAlexW2039354440MaRDI QIDQ3196115FDOQ3196115
Authors: Mohammed I. Abouheaf, Frank L. Lewis, Dariusz Mikulski, Magdi S. Mahmoud
Publication date: 28 October 2015
Published in: Control Theory and Technology (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s11768-015-3203-x
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Cited In (12)
- Q-learning solution for optimal consensus control of discrete-time multiagent systems using reinforcement learning
- Distributed event-triggered optimal bipartite consensus control for multiagent systems with input delay via reinforcement learning method
- A survey on cross-discipline of control and game
- An iterative Q-learning based global consensus of discrete-time saturated multi-agent systems
- Integral reinforcement learning solutions for a synchronisation system with constrained policies
- Model-free algorithm for consensus of discrete-time multi-agent systems using reinforcement learning method
- Finite-horizon optimal tracking guidance for aircraft based on approximate dynamic programming
- Model-free policy iteration approach to NCE-based strategy design for linear quadratic Gaussian games
- Optimal output synchronization of heterogeneous multi-agent systems using measured input-output data
- Adaptive fuzzy sliding-mode consensus control of nonlinear under-actuated agents in a near-optimal reinforcement learning framework
- Adaptive output regulation for cyber-physical systems under time-delay attacks
- Dynamic Graphical Games:
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