Game theoretic modelling of infectious disease dynamics and intervention methods: a review
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Publication:3304341
Abstract: We review research papers which use game theory to model the decision making of individuals during an epidemic, attempting to classify the literature and identify the emerging trends in this field. We show that the literature can be classified based on (i) type of population modelling (compartmental or network-based), (ii) frequency of the game (non-iterative or iterative), and (iii) type of strategy adoption (self-evaluation or imitation). We highlight that the choice of model depends on many factors such as the type of immunity the disease confers, the type of immunity the vaccine confers, and size of population and level of mixing therein. We show that while early studies used compartmental modelling with self-evaluation based strategy adoption, the recent trend is to use network-based modelling with imitation-based strategy adoption. Our review indicates that game theory continues to be an effective tool to model intervention (vaccination or social distancing) decision-making by individuals.
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Cited in
(29)- Game-theoretical model of retroactive hepatitis B vaccination in China
- Optimal voluntary vaccination of adults and adolescents can help eradicate hepatitis B in China
- Individual preferences, government policy, and COVID-19: a game-theoretic epidemiological analysis
- A patient-centered equilibrium strategy for selecting anti-epileptic drugs in juvenile myoclonic epilepsy management
- Price and treatment decisions in epidemics: a differential game approach
- A game-theoretic model of cholera with optimal personal protection strategies
- Random features for high-dimensional nonlocal mean-field games
- The effectiveness of human interventions against COVID-19 based on evolutionary game theory
- Imperfect vaccine can yield multiple Nash equilibria in vaccination games
- Game-theoretic frameworks for epidemic spreading and human decision-making: a review
- Infection and immunization: a new class of evolutionary game dynamics
- Game theoretic modeling of infectious disease transmission with delayed emergence of symptoms
- Dynamic games of social distancing during an epidemic: analysis of asymmetric solutions
- Necessity of social distancing in pandemic control: a dynamic game theory approach
- Data-driven optimal control of a SEIR model for COVID-19
- On building two-player games with treatment schedules for the SIR model
- Social \textit{vs.} individual age-dependent costs of imperfect vaccination
- High endemic levels of typhoid fever in rural areas of Ghana may stem from optimal voluntary vaccination behaviour
- Game-theoretic model of SARS precautions
- Learning to mitigate epidemic risks: a dynamic population game approach
- Epidemic population games and evolutionary dynamics
- A dynamic game approach to uninvadable strategies for biotrophic pathogens
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- Linking spontaneous behavioral changes to disease transmission dynamics: behavior change includes periodic oscillation
- A game-theoretic model of voluntary yellow fever vaccination to prevent urban outbreaks
- A game-theoretic model of rabies in domestic dogs with multiple voluntary preventive measures
- Game-theoretical model of the voluntary use of insect repellents to prevent Zika fever
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