Game theoretic modelling of infectious disease dynamics and intervention methods: a review

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Publication:3304341

DOI10.1080/17513758.2020.1720322zbMATH Open1447.92405arXiv1901.04143OpenAlexW3004254596WikidataQ93035146 ScholiaQ93035146MaRDI QIDQ3304341FDOQ3304341


Authors: Sheryl L. Chang, Mahendra Piraveenan, Philippa E. Pattison, Mikhail Prokopenko Edit this on Wikidata


Publication date: 31 July 2020

Published in: Journal of Biological Dynamics (Search for Journal in Brave)

Abstract: We review research papers which use game theory to model the decision making of individuals during an epidemic, attempting to classify the literature and identify the emerging trends in this field. We show that the literature can be classified based on (i) type of population modelling (compartmental or network-based), (ii) frequency of the game (non-iterative or iterative), and (iii) type of strategy adoption (self-evaluation or imitation). We highlight that the choice of model depends on many factors such as the type of immunity the disease confers, the type of immunity the vaccine confers, and size of population and level of mixing therein. We show that while early studies used compartmental modelling with self-evaluation based strategy adoption, the recent trend is to use network-based modelling with imitation-based strategy adoption. Our review indicates that game theory continues to be an effective tool to model intervention (vaccination or social distancing) decision-making by individuals.


Full work available at URL: https://arxiv.org/abs/1901.04143




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