Mechanisms for obnoxious facility game on a path
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Publication:5199155
DOI10.1007/978-3-642-22616-8_21zbMATH Open1342.91016OpenAlexW149137435MaRDI QIDQ5199155FDOQ5199155
Authors: Wei Yu, Yu-kun Cheng, Guochuan Zhang
Publication date: 12 August 2011
Published in: Combinatorial Optimization and Applications (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-642-22616-8_21
Recommendations
- Strategy-proof approximation mechanisms for an obnoxious facility game on networks
- Obnoxious facility game with a bounded service range
- Characterizing mechanisms in obnoxious facility game
- Strategy-proof mechanisms for obnoxious facility game with bounded service range
- Strategy-proof mechanism for obnoxious facility location on a line
Auctions, bargaining, bidding and selling, and other market models (91B26) Games involving graphs (91A43) Discrete location and assignment (90B80)
Cited In (25)
- Strategy-proof approximation mechanisms for an obnoxious facility game on networks
- Obnoxious facility game with a bounded service range
- Mechanism design for two-opposite-facility location games with penalties on distance
- Two-facility location games with distance requirement
- The obnoxious facility location game with dichotomous preferences
- Parameterization of strategy-proof mechanisms in the obnoxious facility game
- Approximation randomized strategy-proof mechanisms in obnoxious facility game with weighted agents
- A survey on approximation mechanism design without money for facility games
- Approximation strategy-proof mechanisms for obnoxious facility location on a line
- On Discrete Truthful Heterogeneous Two-Facility Location
- Two-facility location games with a minimum distance requirement on a circle
- Strategyproof mechanisms for 2-facility location games with minimax envy
- Strategy-proof mechanism for obnoxious facility location on a line
- Characterizing mechanisms in obnoxious facility game
- Obnoxious facility location games with candidate locations
- Strategy-proof mechanisms for obnoxious facility game with bounded service range
- Mechanism design for one-facility location game with obnoxious effects on a line
- Approximate mechanism design for distributed facility location
- Facility location games with distinct desires
- Strategyproof mechanism design for facility location games with weighted agents on a line
- Heterogeneous facility location with limited resources
- Mechanism Design for One-Facility Location Game with Obnoxious Effects
- Two-facility location games with minimum distance requirement
- Two homogeneous facility location games with a minimum distance requirement on a circle
- Facility location games with optional preference
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