Approximation randomized strategy-proof mechanisms in obnoxious facility game with weighted agents
From MaRDI portal
Publication:2014050
Recommendations
- Approximation strategy-proof mechanisms for obnoxious facility location on a line
- Strategy-proof approximation mechanisms for an obnoxious facility game on networks
- Characterizing mechanisms in obnoxious facility game
- Strategy-proof mechanism for obnoxious facility location on a line
- Mechanisms for obnoxious facility game on a path
Cites work
- A survey on approximation mechanism design without money for facility games
- Characterizing mechanisms in obnoxious facility game
- Domains, ranges and strategy-proofness: the case of single-dipped preferences
- Efficient and strategy-proof social choice when preferences are single-dipped
- Efficient and strategy-proof voting rules: A characterization
- Incentives in Teams
- Obnoxious Facility Location on Graphs
- On the location of public bads: strategy-proofness under two-dimensional single-dipped preferences
- Straightforward Elections, Unanimity and Phantom Voters
- Strategy-proof approximation mechanisms for an obnoxious facility game on networks
- Strategy-proof location of a public bad on a disc
- Strategyproof approximation of the minimax on networks
- Strategyproof mechanism design for facility location games with weighted agents on a line
- The structure of strategy-proof social choice. I: General characterization and possibility results on median spaces
Cited in
(2)
This page was built for publication: Approximation randomized strategy-proof mechanisms in obnoxious facility game with weighted agents
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2014050)